Files
owniverse/project.godot
Kirill 5ea65a7e9b Update export presets, project version, and enhance civilization simulation rules
- Updated export path and version code in export_presets.cfg
- Changed project version in project.godot to 0.7.0
- Expanded simulation rules in simulation_rules.md to clarify resource management
- Improved testing framework in tests/README.md to include new civilization budget checks
- Added new tests for batch boundaries and civilization state transitions
- Enhanced civilization_state.gd with shared budget and transition logic
- Refactored owniverse.gd to enforce capacity during life batch initialization
2026-09-16 07:58:19 +03:00

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[accessibility]
general/updates_per_second=10
[application]
config/name="Owniverse"
config/version="0.7.0"
run/main_scene="uid://bv384dpmvjv8o"
config/features=PackedStringArray("4.7", "Mobile")
boot_splash/show_image=false
config/icon="uid://djiwkyk470qb2"
config/size/borderless=true
config/stretch_mode=0
[autoload]
Global="*uid://dy0hrqie4ritn"
SaveManager="*uid://ul0srjc4gcgg"
[display]
window/size/viewport_width=1080
window/size/viewport_height=1920
window/size/extend_to_title=true
window/stretch/mode="viewport"
window/handheld/orientation=1
[input_devices]
pointing/emulate_touch_from_mouse=true
[rendering]
renderer/rendering_method="mobile"
textures/vram_compression/import_etc2_astc=true