5ea65a7e9b
- Updated export path and version code in export_presets.cfg - Changed project version in project.godot to 0.7.0 - Expanded simulation rules in simulation_rules.md to clarify resource management - Improved testing framework in tests/README.md to include new civilization budget checks - Added new tests for batch boundaries and civilization state transitions - Enhanced civilization_state.gd with shared budget and transition logic - Refactored owniverse.gd to enforce capacity during life batch initialization
47 lines
973 B
Plaintext
47 lines
973 B
Plaintext
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[accessibility]
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general/updates_per_second=10
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[application]
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config/name="Owniverse"
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config/version="0.7.0"
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run/main_scene="uid://bv384dpmvjv8o"
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config/features=PackedStringArray("4.7", "Mobile")
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boot_splash/show_image=false
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config/icon="uid://djiwkyk470qb2"
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config/size/borderless=true
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config/stretch_mode=0
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[autoload]
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Global="*uid://dy0hrqie4ritn"
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SaveManager="*uid://ul0srjc4gcgg"
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[display]
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window/size/viewport_width=1080
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window/size/viewport_height=1920
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window/size/extend_to_title=true
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window/stretch/mode="viewport"
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window/handheld/orientation=1
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[input_devices]
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pointing/emulate_touch_from_mouse=true
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[rendering]
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renderer/rendering_method="mobile"
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textures/vram_compression/import_etc2_astc=true
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