Compare commits
22 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 0162084e53 | |||
| 2f4b6a98d8 | |||
| d90f8693c9 | |||
| e870c96879 | |||
| e531e7d9b6 | |||
| 57cc023558 | |||
| 23929e3651 | |||
| 829aadca2d | |||
| 30486616f8 | |||
| d9a2679af4 | |||
| 4f57c37572 | |||
| e4a0dd2d13 | |||
| 0a10cff0fa | |||
| e4cf5bdad0 | |||
| 645751cd23 | |||
| b92a49821d | |||
| 3a91528e95 | |||
| 3c37be2a8e | |||
| 544b5f4f56 | |||
| cc9de54d42 | |||
| e76414ce17 | |||
| 68c2b4f25d |
@@ -1,13 +1,19 @@
|
||||
---
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||||
name: Godot 4.4 Core Rules
|
||||
name: Godot 4.7 Core Rules
|
||||
priority: high
|
||||
---
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||||
|
||||
Ты — senior Godot 4.4 GDScript разработчик.
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||||
Ты — senior Godot 4.7 GDScript разработчик.
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||||
|
||||
- Use Godot 4.7+ API.
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||||
- Do not use Godot 3.x syntax or APIs.
|
||||
- Follow the existing project architecture and coding style.
|
||||
- Do not introduce unnecessary abstractions.
|
||||
- Do not modify unrelated files.
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||||
|
||||
- Всегда используй Godot 4.4+ API.
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||||
- Пиши строго типизированный код (`var health: int = 100`, `: Array[Node]` и т.д.).
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||||
- Предпочитай Signals вместо проверки в _process.
|
||||
- Используй @export, @export_range, @export_enum, @onready.
|
||||
- Composition over deep inheritance.
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||||
- Менеджеры и автолоады выноси в отдельные singleton'ы.
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||||
|
||||
|
||||
@@ -0,0 +1 @@
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||||
- use spaces not tabs for indentation
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||||
+1
-1
@@ -110,7 +110,7 @@ architectures/armeabi-v7a=false
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||||
architectures/arm64-v8a=true
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||||
architectures/x86=false
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||||
architectures/x86_64=false
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||||
version/code=136
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||||
version/code=143
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version/name=""
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||||
package/unique_name="com.KIDGameProduction.Owniverse"
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package/name="Owniverse"
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||||
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||||
+1
-5
@@ -8,14 +8,10 @@
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||||
|
||||
config_version=5
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||||
|
||||
[animation]
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||||
|
||||
compatibility/default_parent_skeleton_in_mesh_instance_3d=true
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||||
|
||||
[application]
|
||||
|
||||
config/name="Owniverse"
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||||
config/version="0.6.20"
|
||||
config/version="0.6.27"
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||||
run/main_scene="uid://bv384dpmvjv8o"
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||||
config/features=PackedStringArray("4.7", "Mobile")
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||||
boot_splash/show_image=false
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||||
|
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+73
-50
@@ -73,8 +73,8 @@ var g_active_items: Dictionary = {}
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||||
|
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var owniverse:Owniverse = Owniverse.new()
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var owniverse_items: Dictionary[String, OwniverseItem] = {}
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var locked_items: Array = []
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|
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var item_list_to_update: Dictionary = {}
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||||
|
||||
func set_datetime(value: float):
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date_time.text = str(snapped(value, 0.1))
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@@ -82,22 +82,32 @@ func set_datetime(value: float):
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#region Item manipulations: update and visibility
|
||||
|
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|
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func add_to_update_list(item_id: String, amount: int) -> void:
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if item_list_to_update.has(item_id):
|
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item_list_to_update[item_id] += amount
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||||
else:
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item_list_to_update[item_id] = amount
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|
||||
|
||||
func set_owniverse_item_value() -> void:
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for item_id in owniverse.items_to_update:
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if owniverse_items.has(item_id):
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owniverse_items[item_id].set_label(owniverse.items_to_update[item_id])
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||||
owniverse.items_to_update = {}
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|
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for _item_id in owniverse_items:
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owniverse_items[_item_id].set_label(owniverse.state.amount[_item_id])
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||||
|
||||
|
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#endregion
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||||
|
||||
|
||||
func _unlock_items():
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if locked_items.size() == 0: return
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var _new_locked_items = []
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||||
for _item_id in locked_items:
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||||
#print(_item_id ' | ', _entity.unlock)
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||||
var _flag_to_unlock = true
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for _elem in owniverse.entities[_item_id].unlock:
|
||||
if owniverse.state.stats.total_amount[_elem] < owniverse.entities[_item_id].unlock[_elem]:
|
||||
_flag_to_unlock = false
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||||
break
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||||
|
||||
if _flag_to_unlock:
|
||||
owniverse_items[_item_id].set_visible(true)
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||||
else:
|
||||
_new_locked_items.append(_item_id)
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||||
locked_items = _new_locked_items
|
||||
|
||||
|
||||
func _on_indicator_pressed(indicator_name: String, page: int = 0):
|
||||
_set_description(indicator_name, page)
|
||||
|
||||
@@ -160,7 +170,7 @@ func _init_owniverse_items() -> bool:
|
||||
item.item_activated.connect(item_activated)
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||||
|
||||
owniverse_items[item_id] = item
|
||||
|
||||
|
||||
return false
|
||||
|
||||
|
||||
@@ -169,11 +179,8 @@ func item_activated(item: OwniverseItem) -> void:
|
||||
_set_item_description(item)
|
||||
|
||||
if item.item_id == "S" or item.item_id == "H":
|
||||
owniverse.produce(item.item_id, 100_000)
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||||
|
||||
func _unlock_item(item_id: String):
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owniverse_items[item_id].set_visible(true)
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||||
|
||||
var _value = owniverse.produce_hs(item.item_id, 100_000)
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||||
|
||||
|
||||
func _check_counters(delta: float) -> Array:
|
||||
var actions: Array = []
|
||||
@@ -191,7 +198,7 @@ func _check_counters(delta: float) -> Array:
|
||||
return actions
|
||||
|
||||
|
||||
#region Swipe
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||||
#region Swipe and page
|
||||
|
||||
func _do_actions(actions: Array) -> void:
|
||||
for action: String in actions:
|
||||
@@ -226,41 +233,21 @@ func _input(event: InputEvent) -> void:
|
||||
g_counters.swipe.value = 0
|
||||
elif event is InputEventScreenTouch:
|
||||
pass
|
||||
#endregion
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
owniverse.init_enitities()
|
||||
owniverse.load_data()
|
||||
_init_owniverse_items()
|
||||
|
||||
owniverse.unlock_item.connect(_unlock_item)
|
||||
g_counters.swipe.sec = 0.2
|
||||
|
||||
for pa in page_actions:
|
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page_actions[pa].action_pressed.connect(_page_action_pressed)
|
||||
page_actions[pa].page_id = pa
|
||||
|
||||
|
||||
func _process(delta: float) -> void:
|
||||
|
||||
var year_delta: float = owniverse.add_time_delta(delta)
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||||
set_datetime(year_delta)
|
||||
owniverse.cycle(year_delta)
|
||||
|
||||
var actions = _check_counters(delta)
|
||||
_do_actions(actions)
|
||||
|
||||
_set_active_page_actions()
|
||||
|
||||
func _set_active_page_actions() -> void:
|
||||
for pa in page_actions:
|
||||
if !g_active_items.has(pa): continue
|
||||
|
||||
var item_id: String = g_active_items[pa].item_id
|
||||
var amount = owniverse.get_available_to_produce(item_id)
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||||
page_actions[pa].set_actions(item_id, amount)
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||||
var entity: OwniverseEntity = owniverse.entities[item_id]
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||||
|
||||
#var amount = owniverse.get_available_to_produce(item_id)
|
||||
|
||||
#var amount = owniverse.get_available_to_produce(entity)
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||||
var amount = owniverse.calculate_max_producible(entity)
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||||
#print(item_id, " : ", amount)
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page_actions[pa].set_actions(item_id, amount)
|
||||
|
||||
|
||||
func _page_action_pressed(page_id: int, action_amount: float) -> void:
|
||||
@@ -273,8 +260,42 @@ func _page_action_pressed(page_id: int, action_amount: float) -> void:
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||||
owniverse.produce(item_id, action_amount)
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||||
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
var inited_result = owniverse.init_enitities()
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||||
locked_items = inited_result.locked_items
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||||
owniverse.load_data()
|
||||
_init_owniverse_items()
|
||||
|
||||
g_counters.swipe.sec = 0.2
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||||
|
||||
for pa in page_actions:
|
||||
page_actions[pa].action_pressed.connect(_page_action_pressed)
|
||||
page_actions[pa].page_id = pa
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||||
|
||||
|
||||
func _process(delta: float) -> void:
|
||||
|
||||
owniverse.evolute(delta)
|
||||
set_datetime(owniverse.state.year)
|
||||
|
||||
#owniverse.cycle(delta)
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||||
|
||||
#owniverse.cycle_legacy(year_delta)
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||||
|
||||
var actions = _check_counters(delta)
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||||
_do_actions(actions)
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||||
|
||||
_set_active_page_actions()
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||||
|
||||
|
||||
func _change_speed(delta: int) -> void:
|
||||
var speed: int = owniverse.change_speed(delta)
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||||
|
||||
owniverse.speed = owniverse.speed + delta
|
||||
|
||||
var speed: int = owniverse.speed
|
||||
var ind: int = 1
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for icon in g_speed_icons:
|
||||
if ind <= speed:
|
||||
@@ -294,7 +315,7 @@ func _change_speed(delta: int) -> void:
|
||||
|
||||
|
||||
func _on_topmenu_button_pressed(ButtonName) -> void:
|
||||
print(ButtonName)
|
||||
print("Debug: ", owniverse.state)
|
||||
#var s: float = 1E15
|
||||
#var z = 1.0
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#for i in range(30):
|
||||
@@ -302,5 +323,7 @@ func _on_topmenu_button_pressed(ButtonName) -> void:
|
||||
#z *= 10
|
||||
|
||||
|
||||
func _on_save_data() -> void:
|
||||
func _on_unlock_and_save_timeout() -> void:
|
||||
owniverse.save_data()
|
||||
|
||||
_unlock_items()
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
[ext_resource type="Script" uid="uid://c2ech05mh56y8" path="res://ui/actions/actions.gd" id="1_cjivn"]
|
||||
[ext_resource type="FontFile" uid="uid://d3k1ddvv0rmhs" path="res://fonts/Roboto_Condensed/RobotoCondensed-Light.ttf" id="1_lgdyb"]
|
||||
[ext_resource type="Texture2D" uid="uid://gsclv7fr1rbr" path="res://ui/actions/action_button.png" id="2_cjivn"]
|
||||
[ext_resource type="Texture2D" path="res://ui/actions/action_button.png" id="2_cjivn"]
|
||||
|
||||
[node name="Actions" type="HBoxContainer" unique_id=503388208]
|
||||
custom_minimum_size = Vector2(0, 216)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_scene format=3 uid="uid://dg15dpxiepicb"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://chxxghyul1im7" path="res://ui/border/border-2px.png" id="1_6kaf8"]
|
||||
[ext_resource type="Texture2D" path="res://ui/border/border-2px.png" id="1_6kaf8"]
|
||||
|
||||
[node name="Border" type="TextureRect"]
|
||||
[node name="Border" type="TextureRect" unique_id=1148150816]
|
||||
texture = ExtResource("1_6kaf8")
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
[gd_scene format=3 uid="uid://d3xjfxwe3w16v"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://bxxllddlgurus" path="res://ui/owniverse_item/owniverse_item.gd" id="1_d5xam"]
|
||||
[ext_resource type="Texture2D" uid="uid://56w57w6iu3np" path="res://ui/owniverse_item/selected.png" id="2_pbv1j"]
|
||||
[ext_resource type="Texture2D" path="res://ui/owniverse_item/selected.png" id="2_pbv1j"]
|
||||
|
||||
[node name="Button" type="Control" unique_id=667620208]
|
||||
visible = false
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
[ext_resource type="Script" uid="uid://bq7xkdvq4iejn" path="res://world/background/starry_sky_layer.gd" id="1_st4ay"]
|
||||
|
||||
[node name="StarrySkyLayer" type="Parallax2D"]
|
||||
[node name="StarrySkyLayer" type="Parallax2D" unique_id=1953063300]
|
||||
scroll_offset = Vector2(1080, 1920)
|
||||
repeat_size = Vector2(1080, 1920)
|
||||
repeat_times = 3
|
||||
|
||||
+351
-139
@@ -1,13 +1,7 @@
|
||||
extends Node
|
||||
class_name Owniverse
|
||||
|
||||
var evolution: OwniverseEvolution = OwniverseEvolution.new()
|
||||
|
||||
signal unlock_item(item_id: String)
|
||||
|
||||
var current_year: float = 0.0
|
||||
var current_speed: int = 1
|
||||
var current_speed_in_years: float = 1.0
|
||||
#var state: State = State.new()
|
||||
|
||||
var entities: Dictionary[String, OwniverseEntity] = {}
|
||||
var entity_groups: Dictionary[String, Array] = {}
|
||||
@@ -18,126 +12,334 @@ var items_to_update: Dictionary[String, float] = {}
|
||||
var auto_production: Array = []
|
||||
var locked_entities: Array = []
|
||||
|
||||
var cumulative_amount: Dictionary[String, float] = {}
|
||||
var current_amount: Dictionary[String, float] = {}
|
||||
#var cumulative_amount: Dictionary[String, float] = {}
|
||||
#var current_amount: Dictionary[String, float] = {}
|
||||
|
||||
|
||||
func cycle(year_delta: float) -> void:
|
||||
# all owniverse activity should be called here
|
||||
_auto_production(year_delta)
|
||||
# ------------------------------------
|
||||
|
||||
|
||||
var state: Dictionary = {
|
||||
'datetime': 0.0,
|
||||
'year': 0.0,
|
||||
'speed': 1,
|
||||
'speed_in_year': 1,
|
||||
'energy': 1E14,
|
||||
'batches': {},
|
||||
'binds': {},
|
||||
'amount': {},
|
||||
'stats': {
|
||||
'total_amount': {},
|
||||
}
|
||||
}
|
||||
|
||||
var new_state = state.duplicate_deep()
|
||||
|
||||
|
||||
var speed: int:
|
||||
get:
|
||||
return state.speed
|
||||
set(value):
|
||||
state.speed = clampi(value, 1, Global.SPEED_LIMIT)
|
||||
state.speed_in_years = pow(10, state.speed - 1)
|
||||
|
||||
|
||||
func evolute(delta: float):
|
||||
|
||||
_check_locked_items()
|
||||
_add_time_delta(delta)
|
||||
# produce and evolute
|
||||
|
||||
#new_owniverse.state = state
|
||||
#new_owniverse.stats = stats
|
||||
#new_owniverse.entities = entities
|
||||
|
||||
#.locked_entities = locked_entities
|
||||
|
||||
evolution.update_distribution(current_amount)
|
||||
|
||||
|
||||
#region auto production and evolution
|
||||
|
||||
func _auto_production(year_delta: float) -> void:
|
||||
var _cycle_production = {"S": 0.0, "H": 0.0}
|
||||
for entity: OwniverseEntity in auto_production:
|
||||
if current_amount[entity.id] == 0:
|
||||
continue
|
||||
_cycle_production[entity.product_per_year_type] += \
|
||||
current_amount[entity.id] * entity.product_per_year_amount * year_delta
|
||||
|
||||
for item in _cycle_production:
|
||||
_count_amount(item, _cycle_production[item])
|
||||
|
||||
func _add_time_delta(delta: float):
|
||||
pass
|
||||
#new_owniverse.state.datetime = state.datetime \
|
||||
#+ delta * new_owniverse.state.speed_in_year
|
||||
#
|
||||
#new_owniverse.state.year = floorf(new_owniverse.state.datetime)
|
||||
|
||||
func _get_distribution(source: Dictionary) -> Dictionary:
|
||||
var distribution: Dictionary = {}
|
||||
var total: float = 0
|
||||
for id in source:
|
||||
if source[id] != 0:
|
||||
total += source[id]
|
||||
distribution[id] = source[id]
|
||||
for id in distribution:
|
||||
distribution[id] /= total
|
||||
return distribution
|
||||
|
||||
# ----------
|
||||
|
||||
#endregion
|
||||
|
||||
#region Production
|
||||
|
||||
func produce(item_id: String, amount: float) -> void:
|
||||
var _entity: OwniverseEntity = entities[item_id]
|
||||
|
||||
## Produces entities with cost and bind constraints
|
||||
## @param item_id - entity id to produce
|
||||
## @param desired_amount - desired quantity to produce
|
||||
## @return actual amount produced based on available resources
|
||||
func produce(item_id: String, desired_amount: float) -> float:
|
||||
# Use special production for S and H
|
||||
if item_id == "S" or item_id == "H":
|
||||
return produce_hs(item_id, desired_amount)
|
||||
|
||||
var entity_transaction = {}
|
||||
|
||||
for elem in _entity.cost:
|
||||
if current_amount[elem] < amount * _entity.cost[elem]:
|
||||
return
|
||||
if _entity.cost[elem] == 0: continue
|
||||
|
||||
entity_transaction[elem] = - amount * _entity.cost[elem]
|
||||
|
||||
for elem in entity_transaction:
|
||||
_process_enitity(elem, entity_transaction[elem])
|
||||
_process_enitity(item_id, amount)
|
||||
evolution.add(_entity, current_year, amount)
|
||||
|
||||
|
||||
func automated_production(_delta: float) -> void:
|
||||
for entity_id in auto_production:
|
||||
var _entity = entities[entity_id]
|
||||
var _amount_to_produce = int(_entity.amount * _entity.product_per_year_amount * _delta)
|
||||
|
||||
|
||||
func get_available_to_produce(item_id: String) -> float:
|
||||
var entity: OwniverseEntity = entities[item_id]
|
||||
if entity.cost == {}: return 0
|
||||
var amount: float = 1E50
|
||||
for elem in entity.cost:
|
||||
amount = min(floorf(current_amount[elem] / entity.cost[elem]), amount)
|
||||
return amount
|
||||
|
||||
if desired_amount <= 0:
|
||||
return 0.0
|
||||
|
||||
var max_producible = calculate_max_producible(entity, desired_amount)
|
||||
|
||||
if max_producible <= 0:
|
||||
return 0.0
|
||||
|
||||
apply_costs(entity, max_producible)
|
||||
apply_binds(item_id, entity, max_producible)
|
||||
|
||||
# Add produced entities
|
||||
_process_enitity(item_id, max_producible)
|
||||
|
||||
return max_producible
|
||||
|
||||
|
||||
## Produces S (space) or H (hydrogen) using energy from state.energy
|
||||
## @param entity_id - entity id to produce ("S" or "H")
|
||||
## @param value - desired amount to produce
|
||||
## @return actual amount produced (limited by available energy)
|
||||
func produce_hs(entity_id: String, value: float) -> float:
|
||||
if value <= 0:
|
||||
return 0.0
|
||||
|
||||
var to_produce: float = floorf(value)
|
||||
to_produce = min(to_produce, state.energy)
|
||||
|
||||
if to_produce <= 0:
|
||||
return 0.0
|
||||
|
||||
state.energy -= to_produce
|
||||
_process_enitity(entity_id, to_produce)
|
||||
state.stats.total_amount[entity_id] = state.stats.total_amount.get(entity_id, 0.0) + to_produce
|
||||
|
||||
return to_produce
|
||||
|
||||
|
||||
## Calculates maximum producible amount based on cost and bind constraints
|
||||
## @param entity - entity to produce
|
||||
## @param desired_amount - desired quantity
|
||||
## @return maximum producible amount considering all constraints
|
||||
func calculate_max_producible(entity: OwniverseEntity, desired_amount: float = 1.0E150) -> float:
|
||||
var max_producible: float = desired_amount
|
||||
|
||||
# Check cost constraints - resources consumed during production
|
||||
for cost_item in entity.cost:
|
||||
if entity.cost[cost_item] == 0:
|
||||
continue
|
||||
var available = state.amount.get(cost_item, 0.0)
|
||||
var max_from_cost = floorf(available / entity.cost[cost_item])
|
||||
max_producible = min(max_producible, max_from_cost)
|
||||
|
||||
# Check bind constraints - resources locked by produced entity
|
||||
for bind_item in entity.bind:
|
||||
if entity.bind[bind_item] == 0:
|
||||
continue
|
||||
var available = state.amount.get(bind_item, 0.0)
|
||||
var max_from_bind = floorf(available / entity.bind[bind_item])
|
||||
max_producible = min(max_producible, max_from_bind)
|
||||
|
||||
return max_producible
|
||||
|
||||
|
||||
## Applies cost (consumes resources)
|
||||
## @param entity - entity being produced
|
||||
## @param amount - amount to produce
|
||||
func apply_costs(entity: OwniverseEntity, amount: float) -> void:
|
||||
for cost_item in entity.cost:
|
||||
if entity.cost[cost_item] == 0:
|
||||
continue
|
||||
var cost_amount = amount * entity.cost[cost_item]
|
||||
_process_enitity(cost_item, -cost_amount)
|
||||
|
||||
|
||||
## Applies bind (locks resources)
|
||||
## @param item_id - id of entity being produced
|
||||
## @param entity - entity being produced
|
||||
## @param amount - amount to produce
|
||||
func apply_binds(item_id: String, entity: OwniverseEntity, amount: float) -> void:
|
||||
for bind_item in entity.bind:
|
||||
if entity.bind[bind_item] == 0:
|
||||
continue
|
||||
var bind_amount = amount * entity.bind[bind_item]
|
||||
|
||||
# Initialize binds dictionary for this entity if needed
|
||||
if not state.binds.has(item_id):
|
||||
state.binds[item_id] = {}
|
||||
|
||||
# Record bound amount
|
||||
state.binds[item_id][bind_item] = bind_amount
|
||||
|
||||
# Decrease available amount (lock it)
|
||||
_process_enitity(bind_item, -bind_amount)
|
||||
|
||||
|
||||
## Computes a normalized distribution of dictionary values (sum equals 1.0)
|
||||
## @param values - dictionary containing numeric values
|
||||
## @return dictionary with normalized values, each ranging from 0.0 to 1.0
|
||||
func _normalize_distribution(values: Dictionary) -> Dictionary:
|
||||
var normalized_distribution: Dictionary = {}
|
||||
var distribution_total: float = 0
|
||||
for id in values:
|
||||
if values[id] != 0:
|
||||
distribution_total += values[id]
|
||||
normalized_distribution[id] = values[id]
|
||||
for id in normalized_distribution:
|
||||
normalized_distribution[id] /= distribution_total
|
||||
return normalized_distribution
|
||||
|
||||
#endregion
|
||||
|
||||
#region Batches
|
||||
|
||||
## Consumes entities from batches based on current year
|
||||
## Iterates through batches and withdraws amount based on time period:
|
||||
## - If current_year >= end_year: consume entire batch
|
||||
## - If current_year in [start_year, end_year): consume proportional amount
|
||||
## @param entity - entity to consume from
|
||||
## @param current_year - current year in universe
|
||||
## @return total amount consumed from all applicable batches
|
||||
func consume_from_batches(entity: OwniverseEntity, current_year: float) -> float:
|
||||
var batches = state.batches[entity.id]
|
||||
var total_consumed: float = 0.0
|
||||
|
||||
# Iterate backwards to safely remove completed batches
|
||||
state.amount[entity.id] = 0
|
||||
for i in range(batches.size() - 1, -1, -1):
|
||||
var batch = batches[i]
|
||||
|
||||
# Skip batches that haven't started yet
|
||||
if current_year < batch["start_year"]:
|
||||
state.amount[entity.id] += batch["amount"]
|
||||
continue
|
||||
|
||||
# If year is past batch end, consume entire batch
|
||||
if current_year >= batch["end_year"]:
|
||||
total_consumed += batch["amount"]
|
||||
batches.remove_at(i)
|
||||
else:
|
||||
# Consume proportional amount based on elapsed time
|
||||
var batch_duration = batch["end_year"] - batch["start_year"]
|
||||
var time_elapsed = current_year - batch["start_year"]
|
||||
var proportion = time_elapsed / batch_duration
|
||||
var consumed_amount = batch["amount"] * proportion
|
||||
|
||||
total_consumed += consumed_amount
|
||||
batch["amount"] -= consumed_amount
|
||||
state.amount[entity.id] += batch["amount"]
|
||||
|
||||
return total_consumed
|
||||
|
||||
|
||||
## Adds entity amount to appropriate batch based on current year
|
||||
## state.batches[entity_id] contains list of batches with intervals and amounts
|
||||
## Each batch: {start_year, end_year, amount}
|
||||
## @param entity_id - id of entity to add
|
||||
## @param amount - quantity of entity being added
|
||||
## @param current_year - current year in universe
|
||||
func add_entity_to_batch(entity: OwniverseEntity, amount: float, current_year: float) -> void:
|
||||
var batches = state.batches[entity]
|
||||
|
||||
# Check if we can add to last batch
|
||||
var last_batch: Dictionary
|
||||
|
||||
if batches.size() > 0:
|
||||
last_batch = batches[-1]
|
||||
|
||||
if batches.size() == 0 or current_year >= last_batch["end_year"]:
|
||||
# Create new batch based on current_year
|
||||
last_batch = {
|
||||
"start_year": current_year,
|
||||
"end_year": current_year + entity.lifespan_delta,
|
||||
"amount": amount
|
||||
}
|
||||
batches.append(last_batch)
|
||||
else:
|
||||
# Add to existing batch
|
||||
last_batch["amount"] += amount
|
||||
|
||||
#endregion
|
||||
|
||||
#region ProductionLegacy
|
||||
|
||||
|
||||
#-----
|
||||
|
||||
|
||||
#func _produce_automatically(year_delta: float) -> void:
|
||||
#var cycle_production = {"S": 0.0, "H": 0.0}
|
||||
#for entity: OwniverseEntity in auto_production:
|
||||
#if current_amount[entity.id] == 0:
|
||||
#continue
|
||||
#cycle_production[entity.product_per_year_type] += \
|
||||
#current_amount[entity.id] * entity.product_per_year_amount * year_delta
|
||||
|
||||
#for item in cycle_production:
|
||||
#_count_amount(item, cycle_production[item])
|
||||
#
|
||||
|
||||
|
||||
#func automated_production(_delta: float) -> void:
|
||||
#for entity_id in auto_production:
|
||||
#var entity = entities[entity_id]
|
||||
#var _amount_to_produce = int(entity.amount * entity.product_per_year_amount * _delta)
|
||||
|
||||
|
||||
#func get_available_to_produce(item_id: String) -> float:
|
||||
#var entity: OwniverseEntity = entities[item_id]
|
||||
#if entity.cost == {}: return 0
|
||||
#var amount: float = 1E50
|
||||
#for elem in entity.cost:
|
||||
#amount = min(floorf(current_amount[elem] / entity.cost[elem]), amount)
|
||||
#return amount
|
||||
|
||||
# add to all lists
|
||||
## Processes entity production/consumption
|
||||
## @param entity_id - id of entity to process
|
||||
## @param amount - amount to change (positive for production, negative for consumption)
|
||||
func _process_enitity(entity_id: String, amount: float) -> void:
|
||||
if amount == 0: return
|
||||
_count_amount(entity_id, amount)
|
||||
|
||||
|
||||
func _count_amount(entity_id: String, amount: float) -> void:
|
||||
if amount == 0: return
|
||||
if amount == 0:
|
||||
return
|
||||
|
||||
current_amount[entity_id] += amount
|
||||
var entity: OwniverseEntity = entities[entity_id]
|
||||
if entity.group_as != "":
|
||||
current_amount[entity.group_as] += amount
|
||||
# Update state amount
|
||||
state.amount[entity_id] = state.amount.get(entity_id, 0.0) + amount
|
||||
|
||||
if amount < 0: return
|
||||
|
||||
cumulative_amount[entity_id] += amount
|
||||
# Update items to display
|
||||
items_to_update[entity_id] = state.amount[entity_id]
|
||||
|
||||
# Handle group updates if entity belongs to a group
|
||||
var entity = entities[entity_id]
|
||||
if entity.group_as != "":
|
||||
cumulative_amount[entity.group_as] += amount
|
||||
state.amount[entity.group_as] = state.amount.get(entity.group_as, 0.0) + amount
|
||||
items_to_update[entity.group_as] = state.amount[entity.group_as]
|
||||
|
||||
items_to_update[entity_id] = current_amount[entity_id]
|
||||
|
||||
func _check_locked_items() -> void:
|
||||
for entity: OwniverseEntity in locked_entities:
|
||||
for elem in entity.unlock:
|
||||
if cumulative_amount[elem] < entity.unlock[elem]:
|
||||
continue
|
||||
#print(entity.id, " ", elem, ":", entity.unlock[elem])
|
||||
unlock_item.emit(entity.id)
|
||||
locked_entities.erase(entity)
|
||||
return # SIC!
|
||||
#func _count_amount(entity_id: String, amount: float) -> void:
|
||||
#if amount == 0: return
|
||||
#
|
||||
#current_amount[entity_id] += amount
|
||||
#var entity: OwniverseEntity = entities[entity_id]
|
||||
#if entity.group_as != "":
|
||||
#current_amount[entity.group_as] += amount
|
||||
#
|
||||
#if amount < 0: return
|
||||
#
|
||||
#cumulative_amount[entity_id] += amount
|
||||
#if entity.group_as != "":
|
||||
#cumulative_amount[entity.group_as] += amount
|
||||
#
|
||||
#items_to_update[entity_id] = current_amount[entity_id]
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region Time
|
||||
|
||||
func add_time_delta(delta) -> float:
|
||||
var year_delta: float = delta * current_speed_in_years
|
||||
current_year += year_delta
|
||||
return current_year
|
||||
|
||||
|
||||
func change_speed(delta: int) -> int:
|
||||
current_speed = clampi(current_speed + delta, 1, Global.SPEED_LIMIT)
|
||||
current_speed_in_years = pow(10, current_speed - 1)
|
||||
return current_speed
|
||||
|
||||
#endregion
|
||||
|
||||
@@ -146,69 +348,79 @@ func change_speed(delta: int) -> int:
|
||||
|
||||
|
||||
func load_data() -> bool:
|
||||
#var _is_succesfull = false
|
||||
var game_data: Dictionary = SaveManager.load_data("owniverse", "qwerty")
|
||||
if game_data == {}:
|
||||
return false
|
||||
|
||||
if !game_data.has_all(["cumulative_amount", "current_amount"
|
||||
if !game_data.has_all(["state"
|
||||
, "stats"
|
||||
#, "entity_batches"
|
||||
, "year",
|
||||
#, "year",
|
||||
]):
|
||||
return false
|
||||
|
||||
#entity_batches = game_data["entity_batches"]
|
||||
cumulative_amount = game_data["cumulative_amount"]
|
||||
current_amount = game_data["current_amount"]
|
||||
current_year = game_data["year"]
|
||||
#cumulative_amount = _game_data["cumulative_amount"]
|
||||
#current_amount = _game_data["current_amount"]
|
||||
#print("loaded ", _game_data)
|
||||
state = game_data["state"]
|
||||
#state2 = game_data["state2"]
|
||||
|
||||
for item in current_amount:
|
||||
items_to_update[item] = current_amount[item]
|
||||
|
||||
for item in state.amount:
|
||||
items_to_update[item] = state.amount[item]
|
||||
#print("state: ", state)
|
||||
#print("stats: ", stats)
|
||||
return true
|
||||
|
||||
|
||||
func save_data() -> void:
|
||||
var game_data: Dictionary = {}
|
||||
game_data["year"] = current_year
|
||||
game_data["cumulative_amount"] = cumulative_amount
|
||||
game_data["current_amount"] = current_amount
|
||||
#game_data["entity_batches"] = entity_batches
|
||||
game_data["state"] = state
|
||||
|
||||
SaveManager.save_data("owniverse", "qwerty", game_data)
|
||||
#print("saved ", game_data, "\n\n\n")
|
||||
|
||||
|
||||
func init_enitities() -> void:
|
||||
var _auto_production := []
|
||||
for _entity_id in Global.OwniverseEntities:
|
||||
var _entity = OwniverseEntity.new(Global.OwniverseEntities[_entity_id])
|
||||
entities[_entity_id] = _entity
|
||||
func init_enitities() -> Dictionary:
|
||||
var _result := {
|
||||
'locked_items': [],
|
||||
}
|
||||
#var _auto_production := []
|
||||
for entity_id in Global.OwniverseEntities:
|
||||
var entity = OwniverseEntity.new(Global.OwniverseEntities[entity_id])
|
||||
entities[entity_id] = entity
|
||||
|
||||
current_amount[_entity_id] = 0
|
||||
cumulative_amount[_entity_id] = 0
|
||||
if _entity.group_as != "":
|
||||
current_amount[_entity.group_as] = 0
|
||||
cumulative_amount[_entity.group_as] = 0
|
||||
#current_amount[entity_id] = 0
|
||||
state.stats.total_amount[entity_id] = 0
|
||||
state.amount[entity_id] = 0
|
||||
if entity.lifespan > 0:
|
||||
state.batches[entity] = []
|
||||
add_entity_to_batch(entity, 0, 0)
|
||||
if entity.group_as != "":
|
||||
#current_amount[entity.group_as] = 0
|
||||
state.amount[entity.group_as] = 0
|
||||
|
||||
state.stats.total_amount[entity.group_as] = 0
|
||||
|
||||
if _entity.unlock != {}:
|
||||
locked_entities.append(_entity)
|
||||
if entity.unlock != {}:
|
||||
locked_entities.append(entity)
|
||||
_result.locked_items.append(entity.id)
|
||||
|
||||
evolution.init_entity(_entity)
|
||||
|
||||
if _entity.product_per_year_type != "":
|
||||
auto_production.append(_entity)
|
||||
_auto_production.append(_entity.id)
|
||||
if entity.product_per_year_type != "":
|
||||
auto_production.append(entity)
|
||||
|
||||
# groups
|
||||
if _entity.group_as != "":
|
||||
if !entity_groups.has(_entity.group_as):
|
||||
entity_groups[_entity.group_as] = []
|
||||
entity_groups[_entity.group_as].append(_entity_id)
|
||||
if entity.group_as != "":
|
||||
if !entity_groups.has(entity.group_as):
|
||||
entity_groups[entity.group_as] = []
|
||||
entity_groups[entity.group_as].append(entity_id)
|
||||
|
||||
if _entity.event_group != "":
|
||||
if !entity_event_groups.has(_entity.event_group):
|
||||
entity_event_groups[_entity.event_group] = []
|
||||
entity_event_groups[_entity.event_group].append(_entity_id)
|
||||
if entity.event_group != "":
|
||||
if !entity_event_groups.has(entity.event_group):
|
||||
entity_event_groups[entity.event_group] = []
|
||||
entity_event_groups[entity.event_group].append(entity_id)
|
||||
|
||||
#evolution.init_batches(_auto_production)
|
||||
#print("ns: ", new_state)
|
||||
return _result
|
||||
|
||||
#endregion
|
||||
|
||||
@@ -38,10 +38,11 @@ func _init(values: Dictionary) -> void:
|
||||
unlock = _parse_and_string(values.unlock)
|
||||
cost = _parse_and_string(values.cost)
|
||||
bind = _parse_and_string(values.bind)
|
||||
#print(id, " | ", cost, " | ", bind)
|
||||
mass = float(values.mass)
|
||||
space = int(values.space)
|
||||
lifespan = float(values.lifespan)
|
||||
lifespan_delta = lifespan / Global.batch_count / 2 if lifespan > 10 else lifespan
|
||||
lifespan_delta = lifespan / Global.batch_count if lifespan > 10 else lifespan
|
||||
auto = float(values.auto)
|
||||
gamma = float(values.gamma)
|
||||
blast = int(values.blast)
|
||||
|
||||
@@ -1,11 +1,17 @@
|
||||
extends Node
|
||||
|
||||
class_name OwniverseEvolution
|
||||
class_name State
|
||||
|
||||
const FLOAT_THRESHOLD: float = 1.0E14
|
||||
# TODO to save !!!
|
||||
var state: Dictionary = {
|
||||
|
||||
var data: Dictionary = {
|
||||
'time': {
|
||||
'timestamp': 0.0,
|
||||
'year': 0.0,
|
||||
},
|
||||
'timestamp': 0.0,
|
||||
'year': 0.0,
|
||||
'speed_in_year': 0,
|
||||
'energy': 1E14,
|
||||
}
|
||||
|
||||
@@ -25,12 +31,32 @@ var evolving_entities: Array[OwniverseEntity] = []
|
||||
# TODO to save !!!
|
||||
var batches: Dictionary[String, Array] = {}
|
||||
# TODO to save !!!
|
||||
var amount: Dictionary[String, float] = {}
|
||||
var gamount: Dictionary[String, float] = {}
|
||||
|
||||
|
||||
var distribution: Dictionary[String, float] = {}
|
||||
|
||||
|
||||
# new functions
|
||||
func evolute(prev_state: State, delta: float, current_speed_in_year: float) -> float:
|
||||
var _new_year: float = _add_year_delta(delta, current_speed_in_year)
|
||||
if data.year == _new_year:
|
||||
return data.year
|
||||
|
||||
return _new_year
|
||||
|
||||
|
||||
func _add_year_delta(delta: float, current_speed_in_year: float) -> float:
|
||||
var _new_year:float = floorf(data.year + delta * current_speed_in_year)
|
||||
#print(data.year, " | ", _new_year, " | ", data)
|
||||
return _new_year
|
||||
|
||||
|
||||
|
||||
# end of new functions
|
||||
|
||||
|
||||
|
||||
func add(entity: OwniverseEntity, year: float, amount: float):
|
||||
var _batch_array: Array = batches[entity.id]
|
||||
var _from_year: float = year + entity.lifespan - entity.lifespan_delta
|
||||
@@ -106,11 +132,11 @@ func produce(from_year: float, to_year: float):
|
||||
|
||||
func produce_hs(entity_id: String, value: float) -> float:
|
||||
var _to_produce: float = floorf(value)
|
||||
amount[entity_id] += _to_produce
|
||||
gamount[entity_id] += _to_produce
|
||||
# TODO double double math
|
||||
if _to_produce > state["energy"]:
|
||||
_to_produce = state["energy"]
|
||||
state["energy"] -= _to_produce
|
||||
if _to_produce > data["energy"]:
|
||||
_to_produce = data["energy"]
|
||||
data["energy"] -= _to_produce
|
||||
return value - _to_produce
|
||||
|
||||
func produce_auto() -> float:
|
||||
@@ -118,7 +144,7 @@ func produce_auto() -> float:
|
||||
|
||||
func init_entity(entity: OwniverseEntity) -> void:
|
||||
entities[entity.id] = entity
|
||||
amount[entity.id] = 0.0
|
||||
gamount[entity.id] = 0.0
|
||||
if entity.product_per_year_type != "":
|
||||
producing_entities.append(entity)
|
||||
|
||||
+15
-15
@@ -3,36 +3,36 @@
|
||||
[ext_resource type="Script" uid="uid://d2wrwichuoncd" path="res://world/background/background.gd" id="1_ifjjt"]
|
||||
[ext_resource type="PackedScene" uid="uid://icbk3la71t7h" path="res://world/background/starry_sky_layer.tscn" id="2_behgl"]
|
||||
[ext_resource type="Script" uid="uid://iiva6x8uo0f2" path="res://stage/stage.gd" id="3_k83x5"]
|
||||
[ext_resource type="Texture2D" uid="uid://5f80g4i46ycl" path="res://ui/topmenu/buttons/button.burger.normal.png" id="4_b8tmp"]
|
||||
[ext_resource type="Texture2D" uid="uid://caia36a08wlqs" path="res://ui/topmenu/buttons/button.burger.pressed.png" id="5_en1oy"]
|
||||
[ext_resource type="Texture2D" uid="uid://cjcchycx7biyl" path="res://ui/topmenu/time&speed/timex.png" id="6_pfbnl"]
|
||||
[ext_resource type="Texture2D" uid="uid://dl7xbd4eltxs1" path="res://ui/topmenu/buttons/button.burger.normal.png" id="4_b8tmp"]
|
||||
[ext_resource type="Texture2D" uid="uid://c3odgsgxm8x14" path="res://ui/topmenu/buttons/button.burger.pressed.png" id="5_en1oy"]
|
||||
[ext_resource type="Texture2D" uid="uid://bbhvxbpta4yke" path="res://ui/topmenu/time&speed/timex.png" id="6_pfbnl"]
|
||||
[ext_resource type="FontFile" uid="uid://dtyi81a0phumr" path="res://fonts/Roboto_Condensed/RobotoCondensed-Bold.ttf" id="7_gwdna"]
|
||||
[ext_resource type="Texture2D" uid="uid://davmv5mwt3mo1" path="res://ui/topmenu/time&speed/speed.png" id="8_h4vgh"]
|
||||
[ext_resource type="Texture2D" uid="uid://bftfd0d5rkon5" path="res://ui/topmenu/time&speed/time1.png" id="9_kvuv0"]
|
||||
[ext_resource type="Texture2D" uid="uid://rmdsdkck0vst" path="res://ui/topmenu/buttons/buton.report.normal.png" id="10_sg5c8"]
|
||||
[ext_resource type="Texture2D" uid="uid://dbhkuw2jshyoh" path="res://ui/topmenu/buttons/buton.report.pressed.png" id="11_vu62d"]
|
||||
[ext_resource type="Texture2D" uid="uid://cgrpmgnmyycyg" path="res://ui/topmenu/time&speed/speed.png" id="8_h4vgh"]
|
||||
[ext_resource type="Texture2D" uid="uid://bd0poiwetepki" path="res://ui/topmenu/time&speed/time1.png" id="9_kvuv0"]
|
||||
[ext_resource type="Texture2D" uid="uid://d2px6au7uyr6w" path="res://ui/topmenu/buttons/buton.report.normal.png" id="10_sg5c8"]
|
||||
[ext_resource type="Texture2D" uid="uid://dgh4rx0nb4wgi" path="res://ui/topmenu/buttons/buton.report.pressed.png" id="11_vu62d"]
|
||||
[ext_resource type="PackedScene" uid="uid://dg15dpxiepicb" path="res://ui/border/border.tscn" id="12_58wjt"]
|
||||
[ext_resource type="Texture2D" uid="uid://btq70xgqq14od" path="res://ui/pages/Forces.en.png" id="13_dp8ul"]
|
||||
[ext_resource type="Texture2D" uid="uid://btq70xgqq14od" path="res://ui/pages/forces.en.png" id="13_dp8ul"]
|
||||
[ext_resource type="FontFile" uid="uid://d3k1ddvv0rmhs" path="res://fonts/Roboto_Condensed/RobotoCondensed-Light.ttf" id="14_o7xkw"]
|
||||
[ext_resource type="FontFile" uid="uid://8s0fv3gfj317" path="res://fonts/Roboto_Condensed/RobotoCondensed-BoldItalic.ttf" id="15_bfrib"]
|
||||
[ext_resource type="FontFile" uid="uid://derqj4pbwtae6" path="res://fonts/Roboto_Condensed/RobotoCondensed-Italic.ttf" id="16_mip0j"]
|
||||
[ext_resource type="PackedScene" uid="uid://dwneq2qq5p8ek" path="res://ui/actions/actions.tscn" id="17_ifjjt"]
|
||||
[ext_resource type="Texture2D" uid="uid://rqk6n3lcxi32" path="res://ui/indicators/energy/energy.png" id="17_l6135"]
|
||||
[ext_resource type="Texture2D" uid="uid://bef36h52n7lxb" path="res://ui/indicators/energy/border-energy.png" id="18_uvuuk"]
|
||||
[ext_resource type="Texture2D" uid="uid://brl8ojsykr5ki" path="res://ui/pages/Resources.en.png" id="19_an6vj"]
|
||||
[ext_resource type="Texture2D" uid="uid://brl8ojsykr5ki" path="res://ui/pages/resources.en.png" id="19_an6vj"]
|
||||
[ext_resource type="Texture2D" uid="uid://d3nhbp7wvctvf" path="res://ui/indicators/density/density.png" id="20_s3ar6"]
|
||||
[ext_resource type="Texture2D" uid="uid://df2nus1pmcc67" path="res://ui/indicators/density/density_crunch.png" id="21_d36xh"]
|
||||
[ext_resource type="Texture2D" uid="uid://bbk74pjqgxe32" path="res://ui/indicators/density/density_rip.png" id="22_vu83j"]
|
||||
[ext_resource type="Texture2D" uid="uid://bm8ae1ffv7xq5" path="res://ui/indicators/density/density_pointer.png" id="23_bcq5b"]
|
||||
[ext_resource type="Texture2D" uid="uid://c3icljpbnj4fo" path="res://ui/indicators/burnability/burnability.png" id="24_o2i0n"]
|
||||
[ext_resource type="Texture2D" uid="uid://sry5js57vds4" path="res://ui/indicators/burnability/burnability_pointer.png" id="25_rur7c"]
|
||||
[ext_resource type="Texture2D" uid="uid://bv68o2unxtljh" path="res://ui/pages/Stars.en.png" id="26_y1rwn"]
|
||||
[ext_resource type="Texture2D" uid="uid://bv68o2unxtljh" path="res://ui/pages/stars.en.png" id="26_y1rwn"]
|
||||
[ext_resource type="Texture2D" uid="uid://brb3hw23smntm" path="res://ui/indicators/explosiveness/explosiveness.png" id="27_4rajv"]
|
||||
[ext_resource type="Texture2D" uid="uid://cno3ktmfxdiig" path="res://ui/indicators/explosiveness/explosiveness_pointer.png" id="28_upe80"]
|
||||
[ext_resource type="Texture2D" uid="uid://coqcg8fo4lttb" path="res://ui/pages/Structures.en.png" id="29_0drd1"]
|
||||
[ext_resource type="Texture2D" uid="uid://coqcg8fo4lttb" path="res://ui/pages/structures.en.png" id="29_0drd1"]
|
||||
[ext_resource type="Texture2D" uid="uid://dxrnqx16lvca3" path="res://ui/indicators/aggression/aggression.png" id="30_bemti"]
|
||||
[ext_resource type="Texture2D" uid="uid://dm87u2ku8wec8" path="res://ui/indicators/aggression/aggression_pointer.png" id="31_x6tg5"]
|
||||
[ext_resource type="Texture2D" uid="uid://gkr4uuva1dmt" path="res://ui/pages/Planets.en.png" id="32_xitqn"]
|
||||
[ext_resource type="Texture2D" uid="uid://gkr4uuva1dmt" path="res://ui/pages/planets.en.png" id="32_xitqn"]
|
||||
[ext_resource type="Texture2D" uid="uid://bgjcnwl61nu5i" path="res://ui/indicators/trends/trend_bar1.png" id="33_fprte"]
|
||||
[ext_resource type="Texture2D" uid="uid://caiyhk6vv53iu" path="res://ui/indicators/trends/trend_bar2.png" id="34_lnsl1"]
|
||||
[ext_resource type="Texture2D" uid="uid://dspjxpbpwq52k" path="res://ui/indicators/trends/trend_icon_2.png" id="35_1u5dl"]
|
||||
@@ -872,8 +872,8 @@ layout_mode = 2
|
||||
wait_time = 0.2
|
||||
autostart = true
|
||||
|
||||
[node name="SaveData" type="Timer" parent="Stage" unique_id=1208861837]
|
||||
wait_time = 5.0
|
||||
[node name="Unlock&Save" type="Timer" parent="Stage" unique_id=1208861837]
|
||||
wait_time = 2.0
|
||||
autostart = true
|
||||
|
||||
[connection signal="timeout" from="Background/Timer" to="Background" method="randomize_parallax"]
|
||||
@@ -890,4 +890,4 @@ autostart = true
|
||||
[connection signal="pressed" from="Stage/StageRows/PageScroller/HBoxContainer/LifePage/LifeHeader/AggressionIndicator" to="Stage" method="_on_indicator_pressed" binds= ["Aggression", 4]]
|
||||
[connection signal="pressed" from="Stage/StageRows/PageScroller/HBoxContainer/LifePage/LifeHeader/TrendIndicator" to="Stage" method="_on_indicator_pressed" binds= ["Trends", 4]]
|
||||
[connection signal="timeout" from="Stage/ItemAmountUpdate" to="Stage" method="set_owniverse_item_value"]
|
||||
[connection signal="timeout" from="Stage/SaveData" to="Stage" method="_on_save_data"]
|
||||
[connection signal="timeout" from="Stage/Unlock&Save" to="Stage" method="_on_unlock_and_save_timeout"]
|
||||
|
||||
Reference in New Issue
Block a user