Files
owniverse/stage/stage.gd
T

451 lines
15 KiB
GDScript

extends Control
const OWNIVERSE_ITEM = preload("uid://d3xjfxwe3w16v")
const SPEED_TEXTURE_NAME_TEMPLATE = "res://ui/topmenu/time&speed/time%s.png"
const PAGE_COUNT = 5
const RESOURCE_PAGE = 1
const PAGE_WIDTH = 1080
const DRAG_TOLERANCE = 360
const SWIPE_DURATION: float = 0.4
@onready var stage_page_scroller: ScrollContainer = $StageRows/PageScroller
@onready var item_pages: Array[Control] = [
$StageRows/PageScroller/HBoxContainer/ForcePage/Forces,
$StageRows/PageScroller/HBoxContainer/ResourcePage/HBoxContainer/Resources,
$StageRows/PageScroller/HBoxContainer/StarPage/Stars,
$StageRows/PageScroller/HBoxContainer/StructurePage/Structures,
$StageRows/PageScroller/HBoxContainer/LifePage/Planets/Life,
$StageRows/PageScroller/HBoxContainer/LifePage/Planets/LivingPlanet,
$StageRows/PageScroller/HBoxContainer/LifePage/Planets/Civ0,
$StageRows/PageScroller/HBoxContainer/LifePage/Planets/Civ1,
$StageRows/PageScroller/HBoxContainer/LifePage/Planets/Civ2,
$StageRows/PageScroller/HBoxContainer/LifePage/Planets/Civ3,
$StageRows/PageScroller/HBoxContainer/LifePage/Planets/Civ4
]
@onready var page_actions: Dictionary[int, OwniverseAction] = {
2: $StageRows/PageScroller/HBoxContainer/StarPage/Actions,
3: $StageRows/PageScroller/HBoxContainer/StructurePage/Actions,
}
@onready var g_item_descriptions: Array = [
$StageRows/PageScroller/HBoxContainer/ForcePage/Description,
$StageRows/PageScroller/HBoxContainer/ResourcePage/Description,
$StageRows/PageScroller/HBoxContainer/StarPage/Description,
$StageRows/PageScroller/HBoxContainer/StructurePage/Description,
$StageRows/PageScroller/HBoxContainer/LifePage/Description
]
@onready var date_time: Label = $StageRows/TopMenu/InfoPanel/DateTime
@onready var g_speed_icons: Array = [
$StageRows/TopMenu/InfoPanel/Speed/Speed1,
$StageRows/TopMenu/InfoPanel/Speed/Speed2,
$StageRows/TopMenu/InfoPanel/Speed/Speed3,
$StageRows/TopMenu/InfoPanel/Speed/Speed4,
$StageRows/TopMenu/InfoPanel/Speed/Speed5,
$StageRows/TopMenu/InfoPanel/Speed/Speed6,
$StageRows/TopMenu/InfoPanel/Speed/Speed7,
$StageRows/TopMenu/InfoPanel/Speed/Speed8
]
@onready var g_time_minus: TextureButton = $StageRows/TopMenu/TimeMinus
@onready var g_time_plus: TextureButton = $StageRows/TopMenu/TimePlus
var g_tween: Tween = null
var g_dragged_start: Vector2 = Vector2.ZERO
var g_scroll_start: int = 0
#var g_current_page: int = 0
var g_last_scroll_updated: int = 0
var f_check_swipe: bool = false
var g_swipe_time_delta: float = 0
var g_counters: Dictionary[String, Counter] = {
"swipe": Counter.new(),
}
var g_active_items: Dictionary = {}
var pending_page: int = -1
var owniverse:Owniverse = Owniverse.new()
var owniverse_items: Dictionary[String, OwniverseItem] = {}
var locked_items: Array = []
func set_datetime(value: float):
date_time.text = str(snapped(value, 0.1))
#region Item manipulations: update and visibility
func set_owniverse_item_value() -> void:
for item_id in owniverse.items_to_update:
if owniverse_items.has(item_id):
owniverse_items[item_id].set_label(owniverse.items_to_update[item_id])
owniverse.items_to_update.clear()
#endregion
func _unlock_items():
if locked_items.size() == 0: return
var _new_locked_items = []
var display_totals: Dictionary = owniverse.get_item_amounts(true)
for _item_id in locked_items:
#print(_item_id ' | ', _entity.unlock)
var _flag_to_unlock = true
for _elem in owniverse.entities[_item_id].unlock:
if maxf(owniverse.state.stats.total_amount.get(_elem, 0.0), display_totals.get(_elem, 0.0)) < owniverse.entities[_item_id].unlock[_elem]:
_flag_to_unlock = false
break
if _flag_to_unlock:
var item_id: String = owniverse.entities[_item_id].count_as
if item_id == "":
item_id = _item_id
if owniverse_items.has(item_id):
owniverse_items[item_id].set_visible(true)
else:
_new_locked_items.append(_item_id)
locked_items = _new_locked_items
func _on_indicator_pressed(indicator_name: String, page: int = 0):
_set_description(indicator_name, page)
func _set_item_description(item: OwniverseItem) -> void:
var description: String = "[b]" \
+ Global.get_localized_item_description(item.item_name, "label") \
+"[/b]" \
+"\n" \
+ Global.get_localized_item_description(item.item_name, "description")
var desc_page = clamp(item.item_page, 0, 4)
g_item_descriptions[desc_page].text = description
func _set_description(item_name: String, page: int) -> void:
var description = Global.get_description(item_name + ".Name")
description += "\n"
description += Global.get_description(item_name + ".Description")
g_item_descriptions[page].text = description
func _control_page(item: OwniverseItem) -> void:
# TODO переписать это ↓
if !g_active_items.has(item.item_page):
g_active_items[item.item_page] = null
var current_item: OwniverseItem = g_active_items[item.item_page]
if current_item == item:
return
g_active_items[item.item_page] = item
if current_item != null and current_item.item_page == item.item_page:
current_item.set_selection(false)
item.set_selection(true)
# subpages
if item.item_sub_page != -1:
item_pages[item.item_sub_page].visible = true
if current_item == null \
or current_item.item_sub_page == -1 \
or current_item.item_sub_page == item.item_sub_page:
return
item_pages[current_item.item_sub_page].visible = false
func _init_owniverse_items() -> bool:
owniverse_items = {}
for item_id in Global.OwniverseItems:
var item_props: Dictionary = Global.OwniverseItems[item_id]
var item: OwniverseItem = OWNIVERSE_ITEM.instantiate()
if !item_props.has("page"):
printerr("Item `", item_id, "` has no `page` key.")
return false
var page: int = int(item_props.page)
item_pages[page].add_child(item)
item.init_button(item_props)
item.item_activated.connect(item_activated)
owniverse_items[item_id] = item
return false
func item_activated(item: OwniverseItem) -> void:
_control_page(item)
_set_item_description(item)
if item.item_id == "S" or item.item_id == "H":
var _value = owniverse.produce_hs(item.item_id, 100_000)
func _check_counters(delta: float) -> Array:
var actions: Array = []
for k in g_counters:
var cnt: Counter = g_counters[k]
if not cnt.is_active:
continue
cnt.value += delta
if cnt.value >= cnt.sec:
actions.append(k)
cnt.value = 0
cnt.is_active = false
return actions
#region Swipe and page
func _do_actions(actions: Array) -> void:
for action: String in actions:
match action:
"swipe":
_swipe_to_nearest_page()
func _swipe_to_nearest_page() -> void:
if stage_page_scroller.scroll_horizontal % PAGE_WIDTH == 0: return
var new_page: int = round(1.0 * stage_page_scroller.scroll_horizontal / PAGE_WIDTH)
if g_tween != null:
if g_tween.is_running():
return
g_tween = stage_page_scroller.get_tree().create_tween()
g_tween.tween_property(stage_page_scroller, "scroll_horizontal",
new_page * PAGE_WIDTH, SWIPE_DURATION).set_trans(Tween.TRANS_CUBIC).set_ease(Tween.EASE_OUT)
func _input(event: InputEvent) -> void:
if event is InputEventScreenDrag:
stage_page_scroller.scroll_horizontal = clamp(
stage_page_scroller.scroll_horizontal - PAGE_COUNT * event.screen_relative.x,
0, PAGE_WIDTH * (PAGE_COUNT - 1))
g_counters.swipe.is_active = true
g_counters.swipe.value = 0
elif event is InputEventPanGesture:
g_counters.swipe.is_active = true
g_counters.swipe.value = 0
elif event is InputEventScreenTouch:
pass
func _set_active_page_actions() -> void:
for pa in page_actions:
if !g_active_items.has(pa): continue
var item_id: String = g_active_items[pa].item_id
var entity: OwniverseEntity = owniverse.entities[item_id]
#var amount = owniverse.get_available_to_produce(item_id)
#var amount = owniverse.get_available_to_produce(entity)
var amount = owniverse.calculate_max_producible(entity)
#print(item_id, " : ", amount)
if item_id == "SMBH":
var preview: Callable = func(requested: float) -> float:
return owniverse.calculate_max_producible(entity, requested)
page_actions[pa].set_actions(item_id, amount, preview)
else:
page_actions[pa].set_actions(item_id, amount)
func _page_action_pressed(page_id: int, action_amount: float) -> void:
if !g_active_items.has(page_id):
return
var item_id: String = g_active_items[page_id].item_id
if action_amount > 0:
owniverse.produce(item_id, action_amount)
#endregion
func _ready() -> void:
var inited_result = init_enitities()
locked_items = inited_result.locked_items
load_data()
_init_owniverse_items()
owniverse.refresh_item_amounts()
_change_speed(0)
set_datetime(owniverse.state.time.year)
set_owniverse_item_value()
_unlock_items()
g_counters.swipe.sec = 0.2
for pa in page_actions:
page_actions[pa].action_pressed.connect(_page_action_pressed)
page_actions[pa].page_id = pa
func _process(delta: float) -> void:
owniverse.evolute(delta)
set_owniverse_item_value()
set_datetime(owniverse.state.time.year)
#owniverse.cycle(delta)
#owniverse.cycle_legacy(year_delta)
var actions = _check_counters(delta)
_do_actions(actions)
_set_active_page_actions()
func _change_speed(delta: int) -> void:
owniverse.speed = owniverse.speed + delta
var speed: int = owniverse.speed
var ind: int = 1
for icon in g_speed_icons:
if ind <= speed:
icon.visible = true
else:
icon.visible = false
ind += 1
if speed == 1:
g_time_minus.texture_normal = load(SPEED_TEXTURE_NAME_TEMPLATE % "x")
g_time_plus.texture_normal = load(SPEED_TEXTURE_NAME_TEMPLATE % "2")
elif speed == Global.SPEED_LIMIT:
g_time_minus.texture_normal = load(SPEED_TEXTURE_NAME_TEMPLATE % str(Global.SPEED_LIMIT - 1))
g_time_plus.texture_normal = load(SPEED_TEXTURE_NAME_TEMPLATE % "x")
else:
g_time_minus.texture_normal = load(SPEED_TEXTURE_NAME_TEMPLATE % str(speed - 1))
g_time_plus.texture_normal = load(SPEED_TEXTURE_NAME_TEMPLATE % str(speed + 1))
func _on_topmenu_button_pressed(_ButtonName) -> void:
print("Debug → ")
#, owniverse.state)
for id in owniverse.state.batches:
var s = owniverse.state.batches[id].size()
if s != 0:
print(id, " → ", s)
#, owniverse.state.batches[id])
if id == 'HG':
print(owniverse.state.batches[id])
#var s: float = 1E15
#var z = 1.0
#for i in range(30):
#print(i, " | ", z, " | ", " | ", s - z)
#z *= 10
print("-------")
func _on_unlock_and_save_timeout() -> void:
save_data()
_unlock_items()
#region Init save load routines
func load_data() -> bool:
var game_data: Dictionary = SaveManager.load_data("owniverse", "qwerty")
if game_data.is_empty():
if SaveManager.last_error == "":
pending_page = RESOURCE_PAGE
_restore_page.call_deferred()
return false
var restored: Dictionary = game_data.state
# Current definitions are initialized first; reject incompatible saves before publishing.
for id in owniverse.state.amount:
if not restored.amount.has(id) or not restored.stats.total_amount.has(id):
SaveManager.blocked_saves["owniverse"] = true
push_error("Save is missing the current entity: " + id)
return false
var complete: Dictionary = owniverse.state.duplicate(true)
complete.merge(restored, true)
owniverse.state = complete
owniverse.new_state = complete
owniverse.refresh_item_amounts()
pending_page = clampi(int(game_data.get("ui", {}).get("current_page", 0)), 0, PAGE_COUNT - 1)
_restore_page.call_deferred()
return true
func _restore_page() -> void:
# Wait until containers have calculated the scrollable width.
await get_tree().process_frame
if pending_page >= 0:
stage_page_scroller.scroll_horizontal = pending_page * PAGE_WIDTH
pending_page = -1
func save_data() -> void:
var page: int = pending_page
if page < 0:
page = clampi(roundi(float(stage_page_scroller.scroll_horizontal) / PAGE_WIDTH), 0, PAGE_COUNT - 1)
SaveManager.save_data("owniverse", "qwerty", {
"state": owniverse.state,
"ui": {"current_page": page},
})
func _notification(what: int) -> void:
if is_node_ready() and (what == NOTIFICATION_WM_CLOSE_REQUEST or what == NOTIFICATION_APPLICATION_PAUSED):
save_data()
func init_enitities() -> Dictionary:
var _result := {
'locked_items': [],
}
for entity_id in Global.OwniverseEntities:
var entity = OwniverseEntity.new(Global.OwniverseEntities[entity_id])
owniverse.entities[entity_id] = entity
owniverse.state.stats.total_amount[entity_id] = 0
owniverse.state.amount[entity_id] = 0
if entity.lifespan > 0:
owniverse.state.batches[entity.id] = []
owniverse.add_entity_to_batch(entity_id, 0, 0)
if entity.group_as != "":
owniverse.state.amount[entity.group_as] = 0
owniverse.state.stats.total_amount[entity.group_as] = 0
if entity.unlock != {}:
owniverse.locked_entities.append(entity)
_result.locked_items.append(entity.id)
if entity.product_per_year_type != "":
owniverse.auto_production.append(entity)
# groups
if entity.group_as != "":
if !owniverse.entity_groups.has(entity.group_as):
owniverse.entity_groups[entity.group_as] = []
owniverse.entity_groups[entity.group_as].append(entity_id)
if entity.event_group != "":
if !owniverse.entity_event_groups.has(entity.event_group):
owniverse.entity_event_groups[entity.event_group] = []
owniverse.entity_event_groups[entity.event_group].append(entity_id)
return _result
#endregion