Kirill
85a13eb241
Refactor save management; update validation logic in save_manager.gd and enhance action handling in actions.gd for improved data integrity and user experience
2026-09-14 07:47:21 +03:00
Kirill
dea744bc30
Refactor save management; enhance save_data function with verification and plaintext copy options, and update load_data logic for improved error handling
2026-09-13 22:57:25 +03:00
Kirill
c22b21a537
Refactor global.gd to update SPEED_LIMIT constant from 4 to 5
...
Enhance stage.gd debug output in _on_topmenu_button_pressed function for better state tracking; comment out unnecessary print statements.
Update owniverse.gd to introduce new state properties: batch_origins, distribution, and auto_resources; refactor evolute function for improved state management and batch processing.
Revise state.gd to clean up debug print statements in add function for better readability and maintainability.
2026-09-13 21:09:42 +03:00
Kirill
b44f92aacf
Refactor state structure; encapsulate datetime and year within a time dictionary and update related logic
2026-09-11 09:31:37 +03:00
Kirill
0162084e53
Refactor state management; update unlock logic and enhance signal bindings in scene
2026-09-01 23:53:05 +03:00
Kirill
2f4b6a98d8
Refactor production logic to use state amounts; update calculate_max_producible function to accept default desired amount
2026-09-01 21:29:07 +03:00
Kirill
e531e7d9b6
Refactor item management and unlock logic; remove unused item update list and signal
2026-08-28 00:07:18 +03:00
Kirill
57cc023558
Implement item unlocking mechanism and refactor save functionality; update scene timer node
2026-08-27 23:04:56 +03:00
Kirill
23929e3651
Refactor owniverse state management; replace evolution class with state handling and update cycle logic
2026-08-25 00:26:31 +03:00
Kirill
777ec2907b
Add new PNG assets for time and speed UI components
2026-08-20 20:09:14 +03:00