main screen
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extends VBoxContainer
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass # Replace with function body.
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@export var Texture_button: TextureButton
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@export var Description: Label
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@export var Properties: Dictionary
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#Shortcut|Name|Area|AreaName|Screen|ScreenName|Row|Col|ImagePath|LinkedScreen|ShowBound
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func init_button(initial_dict: Dictionary):
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Properties = initial_dict
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func _on_button_up() -> void:
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print("hello button")
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#Texture_button.texture_normal = load("res://UI/1-Items/Helium.png")
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