Files
owniverse/test_save_manual.gd
T
2026-03-05 20:13:45 +03:00

57 lines
1.7 KiB
GDScript

extends SceneTree
func _init():
#print("Testing SaveManager...")
# Instantiate Global manually
var global_script = load("res://Autoload/Global.gd")
var global_instance = global_script.new()
# Manually call _ready because we are not adding it to the scene tree
global_instance._ready()
# Check what is in Global.Owniverse
#print("Global.Owniverse: ", global_instance.Owniverse)
#print("Type of datetime: ", typeof(global_instance.Owniverse.datetime))
# Mock Global in SaveManager? SaveManager uses "Global" name.
# In GDScript, "Global" refers to the Autoload name.
# If we just instantiate SaveManager, it will fail to find "Global" if it's not in the tree or global scope.
# Workaround: I'll just copy the logic I want to test.
var data = global_instance.Owniverse
#print("Data to save: ", data)
var filename = "user://test_save_check.dat"
var password = "test"
var file = FileAccess.open_encrypted_with_pass(filename, FileAccess.WRITE, password)
if file == null:
print("Error opening file for write: ", FileAccess.get_open_error())
quit(1)
return
#print("Saving...")
file.store_var(data)
file.close()
#print("Loading...")
file = FileAccess.open_encrypted_with_pass(filename, FileAccess.READ, password)
if file == null:
printerr("Error opening file for read")
quit(1)
return
var loaded_data = file.get_var()
#print("Loaded data: ", loaded_data)
if str(data) == str(loaded_data):
print("SUCCESS: Data matches.")
else:
printerr("FAILURE: Data mismatch.")
print("Original: ", data)
print("Loaded: ", loaded_data)
quit()