Files
owniverse/tests/test_async_save.gd
T

117 lines
6.3 KiB
GDScript

extends SceneTree
var failures: int = 0
var checks: int = 0
var completions: Array = []
func _initialize() -> void:
call_deferred("run")
func check(value: bool, message: String) -> void:
checks += 1
if not value:
failures += 1
push_error(message)
func run() -> void:
var manager = load("res://autoload/save_manager.gd").new()
var directory: String = "/tmp/owniverse-async-%s-%s" % [OS.get_process_id(), Time.get_ticks_usec()]
DirAccess.make_dir_recursive_absolute(directory)
manager.save_directory = directory
root.add_child(manager)
manager.save_completed.connect(func(filename, success, error): completions.append([filename, success, error]))
var world = load("res://world/owniverse/owniverse.gd").new()
var data: Dictionary = {"state": world.state, "ui": {"current_page": 1}}
var global: Node = root.get_node("Global")
var old_plaintext: bool = global.save_plaintext_copy
global.save_plaintext_copy = true
check(manager.request_save("snapshot", "test-password", data), "Snapshot queued")
data.state.energy = 99.0
data.ui.current_page = 2
var frames: int = 0
var deadline: int = Time.get_ticks_msec() + 10000
while manager.is_saving() and Time.get_ticks_msec() < deadline:
frames += 1
await process_frame
check(not manager.is_saving() and frames > 0, "Frames continue while save is pending")
var saved: Dictionary = manager.load_data("snapshot", "test-password")
check(saved.state.energy == 1e14 and saved.ui.current_page == 1, "Worker owns a deep snapshot")
var plain: Dictionary = JSON.parse_string(FileAccess.get_file_as_string(directory.path_join("snapshot.adventure.json")))
check(plain.state.energy == 1e14, "Diagnostic JSON uses same snapshot")
check(completions.size() == 1 and completions[0][1], "Completion reports successful write")
completions.clear()
data.state.energy = 1.0
manager.request_save("latest", "test-password", data)
data.state.energy = 2.0
manager.request_save("latest", "test-password", data)
data.state.energy = 3.0
manager.request_save("latest", "test-password", data)
data.state.energy = 4.0
manager.flush_saves()
check(completions.size() == 2, "Repeated requests coalesce behind active write")
check(manager.load_data("latest", "test-password").state.energy == 3.0, "Last queued snapshot wins")
var incompatible_path: String = directory.path_join("incompatible.adventure")
var incompatible = FileAccess.open_encrypted_with_pass(incompatible_path, FileAccess.WRITE, "test-password")
incompatible.store_var({"format_version": -1, "state": {"unknown": true}}, false)
incompatible.close()
var original: PackedByteArray = FileAccess.get_file_as_bytes(incompatible_path)
var previous_archive = FileAccess.open(incompatible_path + ".incompatible.bak", FileAccess.WRITE)
previous_archive.store_string("keep previous backup")
previous_archive.close()
manager.blocked_saves.incompatible = true
check(manager.load_data("incompatible", "test-password").is_empty() and manager.last_error == "", "Unsupported format permits a fresh session")
check(not manager.blocked_saves.has("incompatible") and not FileAccess.file_exists(incompatible_path), "Incompatible file no longer blocks saving")
check(FileAccess.get_file_as_bytes(incompatible_path + ".incompatible.bak.1") == original, "Unsupported save archived without losing bytes")
check(FileAccess.get_file_as_string(incompatible_path + ".incompatible.bak") == "keep previous backup", "Earlier archive preserved")
check(manager.request_save("incompatible", "test-password", data), "New session can queue a save")
manager.flush_saves()
check(manager.load_data("incompatible", "test-password").state == data.state, "New format saves and reloads after incompatible file")
# Expected failures below must leave the last good encrypted file intact.
data.state.energy = -1.0
manager.request_save("latest", "test-password", data)
manager.flush_saves()
check(not completions.back()[1] and manager.last_error.contains("Invalid save"), "Worker validation error reaches main thread")
check(manager.load_data("latest", "test-password").state.energy == 3.0, "Invalid snapshot preserves previous save")
manager.blocked_saves.latest = true
check(not manager.request_save("latest", "test-password", data), "Unreadable save protection also applies to queue")
# A valid snapshot exercises an actual I/O failure, not validation.
data.state.energy = 5.0
manager.request_save("missing/failure", "test-password", data)
manager.flush_saves()
check(manager.last_error.contains("Cannot write"), "I/O error reported without hanging queue")
manager.request_save("shutdown", "test-password", data)
data.state.energy = 6.0
manager.request_save("shutdown", "test-password", data)
manager.free()
var reader = load("res://autoload/save_manager.gd").new()
reader.save_directory = directory
check(reader.load_data("shutdown", "test-password").state.energy == 6.0, "Teardown drains final pending snapshot")
reader.free()
world.free()
# Exercise the stage entry point too: manager tests alone do not catch a
# regression back to the synchronous API in stage.gd.
var shared_manager: Node = root.get_node("SaveManager")
var original_directory: String = shared_manager.save_directory
shared_manager.save_directory = directory
var stage = load("res://stage/stage.gd").new()
stage.pending_page = 2
stage.owniverse.state.energy = 42.0
stage.save_data()
check(shared_manager.is_saving(), "Stage queues a background save instead of waiting for disk")
stage.owniverse.state.energy = 43.0
shared_manager.flush_saves()
check(shared_manager.load_data("owniverse", "qwerty").state.energy == 42.0, "Stage save writes an independent snapshot")
stage.owniverse.free()
stage.free()
shared_manager.save_directory = original_directory
global.save_plaintext_copy = old_plaintext
for filename in DirAccess.get_files_at(directory):
DirAccess.remove_absolute(directory.path_join(filename))
DirAccess.remove_absolute(directory)
print("Async save: %d checks, %d failures (validation/block/I/O errors above are intentional)" % [checks, failures])
quit(0 if failures == 0 else 1)