Files
owniverse/tests/test_civilization_state.gd
Kirill c4e7302567 Add new tests and implement frame budget management
- Introduced `civilization_benchmark.gd` and `legacy_quantity_math.gd` for benchmarking and legacy quantity calculations.
- Created `test_dynamic_math.gd`, `test_frame_evolution.gd`, and `test_sparse_batches.gd` to validate mathematical operations and frame evolution logic.
- Implemented `frame_budget.gd` to manage cooperative work on the main thread, ensuring no partially calculated state is published.
- Added UID files for all new scripts to maintain unique identifiers.
2026-10-01 23:43:34 +03:00

136 lines
7.3 KiB
GDScript

extends SceneTree
const E = preload("res://world/owniverse/math/exact.gd")
const Clock = preload("res://world/owniverse/simulation_time.gd")
var checks: int = 0
var failures: int = 0
func _initialize() -> void:
call_deferred("run")
func check(condition: bool, message: String) -> void:
checks = E.add(checks, 1)
if (not condition):
failures = E.add(failures, 1)
push_error(message)
func fixture():
var world = load("res://world/owniverse/owniverse.gd").new()
var global: Node = root.get_node("Global")
for id in global.OwniverseEntities:
var entity = load("res://world/owniverse/owniverse_entity.gd").new(global.OwniverseEntities[id])
world.catalog.entities[id] = entity
world.state.amount[id] = 0
world.state.stats.total_amount[id] = 0
if E.ne(entity.group_as, ""):
world.state.amount[entity.group_as] = 0
world.state.stats.total_amount[entity.group_as] = 0
world.catalog.entities["N"].life_product = {}
world.catalog.entities["N"].product_per_year_type = "H"
world.catalog.entities["N"].product_per_year_amount = 10
world.catalog.entities["N"].auto = 0
world.state.amount.N = 1
return world
func dispose(world) -> void:
for entity in world.catalog.entities.values():
entity.free()
world.free()
func run() -> void:
var world = fixture()
var global: Node = root.get_node("Global")
check(E.eq(global.CivilizationRules.size(), 44), "Load all ethical civilization stages")
for row : Dictionary in global.CivilizationRules.values():
check((E.eq(row.ethics.size(), 6) or E.eq(row.span, 0)), "Every ethical stage has six rules")
world.state.amount.RD = 12
world.state.amount["C0.2"] = 8
world.state.binds.RD = {"C2.0": 12, "C1.9": 3}
world.evolution.initialize_life_batches()
check((E.eq(world.state.amount["C2.0"], 12) and E.eq(world.state.binds.RD["C2.0"], 0)), "Old space civilizations detach without loss")
check(E.eq(world.state.binds.RD["C1.9"], 3), "Planetary civilizations retain their host")
check(E.eq(world.state.ethics["C0.2"], {"m": 2, "l": 2, "w": 1, "d": 1, "c": 1, "b": 1}), "Migration uses equal ethics and deterministic remainder")
check(world.state.ethics["C2.0"].values().all(func ( n ) : return E.eq(n, 2)), "Bound civilization ethics count physical population")
var before: Dictionary = world.state.duplicate(true)
world.evolution.initialize_life_batches()
check(E.eq(world.state, before), "Repeated initialization preserves ethics")
world.state.ethics["C0.2"] = {"m": 8, "l": 0, "w": 0, "d": 0, "c": 0, "b": 0}
world.evolution.initialize_life_batches()
check(E.eq(world.state.ethics["C0.2"].m, 8), "Existing unequal distribution is retained")
world.state.amount["C0.2"] = 3
world.evolution.initialize_life_batches()
check(E.eq(world.state.ethics["C0.2"].m, 3), "Losses reduce ethics without inventing population")
check(E.eq(root.get_node("SaveManager").validate_data({"format_version": 5, "app_version": "", "ui": {"current_page": 0}, "state": world.state}), ""), "Ethics state validates")
var restored = fixture()
restored.state = E.decode(bytes_to_var(var_to_bytes(E.encode(world.state))))
restored.evolution.initialize_life_batches()
check(E.eq(restored.state, world.state), "Save roundtrip preserves ethics and ownership")
dispose(restored)
dispose(world)
world = fixture()
world.state.amount.RD = 10
for row : Dictionary in global.CivilizationRules["C1.9"].ethics.values():
row.progress = "1"
row.degradation = "0"
row.colonization = "0"
world.state.binds.RD = {"C1.9": 10}
world.state.batches["C1.9"] = [{"amount": 10, "start_year": 1, "end_year": 1}]
world.evolution.evolve_batches(world.state, 1)
check((E.eq(world.state.amount["C2.0"], 10) and E.eq(world.state.binds.RD.get("C2.0", 0), 0)), "Space successor does not inherit planetary binding")
dispose(world)
var capacity = load("res://world/owniverse/civilization_state.gd")
world = fixture()
world.state.amount.RD = 10
world.state.amount["C2.0"] = 8
var budget: Dictionary = capacity.stellar_budget(world, world.state, global.CivilizationRules)
check(E.eq(capacity.admit_transition(budget, global.CivilizationRules, "C1.9", "C2.0", 5), 2), "Growth consumes only remaining stellar capacity")
check(E.eq(capacity.admit_transition(budget, global.CivilizationRules, "C1.9", "C2.0", 5), 0), "A reservation cannot be spent twice")
world.state.amount["C2.0"] = 1
budget = capacity.stellar_budget(world, world.state, global.CivilizationRules)
check(E.eq(capacity.admit_transition(budget, global.CivilizationRules, "C2.0", "C2.1", 1), 1), "A transition reuses the source reservation")
check(E.eq(budget.free.DwStar, 0), "C2.1 reserves ten dwarf stars")
world.state.amount["C2.0"] = 0
world.state.binds.SC = {"RD": 10}
budget = capacity.stellar_budget(world, world.state, global.CivilizationRules)
check(E.eq(budget.capacity.DwStar, 20), "Stars inside structures are counted once")
dispose(world)
world = fixture()
world.state.amount.RD = 12
world.state.amount["C2.1"] = 2
world.state.amount["C2.0"] = 5
world.evolution.initialize_life_batches()
check((E.eq(world.state.amount["C2.1"], 1) and E.eq(world.state.amount["C2.0"], 2)), "Shared budget supports advanced civilizations first")
check(E.eq(world.state.binds.RD["C1.9"], 4), "Excess cascades to supported planetary stage")
var snapshot: Dictionary = world.state.duplicate(true)
world.evolution.initialize_life_batches()
check(E.eq(world.state, snapshot), "Capacity enforcement is idempotent")
world.state.amount.RD = 0
world.evolution.initialize_life_batches()
check((E.eq(world.state.amount["C2.1"], 0) and E.eq(world.state.amount["C2.0"], 0)), "Vanished stars force all unsupported space civilizations down")
check(E.eq(world.ledger.physical_amounts(world.state)["C1.9"], 7), "Forced degradation conserves civilizations")
dispose(world)
world = fixture()
world.state.amount.LGW = 20
world.state.amount.SMBH = E.of("2.0e22")
world.state.amount["C4.2"] = 3
world.evolution.initialize_life_batches()
check(E.eq(world.state.amount["C4.2"], 2), "SMBH capacity uses stellar mass equivalent")
check(E.eq(world.ledger.physical_amounts(world.state)["C1.9"], 1), "Unsupported civilization degrades through missing habitat families")
check(E.eq(root.get_node("SaveManager").validate_data({"format_version": 5, "app_version": "", "ui": {"current_page": 0}, "state": world.state}), ""), "Capacity-limited state validates")
dispose(world)
world = fixture()
world.state.amount.RD = 2
for row : Dictionary in global.CivilizationRules["C1.9"].ethics.values():
row.progress = "1"
row.degradation = "0"
row.colonization = "0"
world.state.binds.RD = {"C1.9": 5}
world.state.batches["C1.9"] = [{"amount": 5, "start_year": 1, "end_year": 1}]
world.evolution.evolve_batches(world.state, 1)
check((E.eq(world.state.amount["C2.0"], 2) and E.eq(world.state.binds.RD["C1.9"], 3)), "Unfunded transition retains the original planetary civilization")
dispose(world)
print(("Civilization state: %d checks, %d failures" % [checks, failures]))
quit((0 if E.eq(failures, 0) else 1))