class_name OwniverseEffectsPlayer extends AudioStreamPlayer var enabled: bool = true var _effects: Dictionary = OwniverseAudioLoader.get_effects() func set_enabled(value: bool) -> void: enabled = value stream_paused = not enabled func play_effect(effect_id: String) -> bool: if not enabled: return false if not _effects.has(effect_id): push_warning("Unknown sound effect: " + effect_id) return false if playing and stream == _effects[effect_id]: return false stream = _effects[effect_id] play() return true