extends SceneTree const Clock = preload("res://world/owniverse/simulation_time.gd") var checks: int = 0 var failures: int = 0 func _initialize() -> void: call_deferred("run") func check(condition: bool, message: String) -> void: checks += 1 if not condition: failures += 1 push_error(message) func fixture(): var world = load("res://world/owniverse/owniverse.gd").new() var global: Node = root.get_node("Global") for id in global.OwniverseEntities: var entity = load("res://world/owniverse/owniverse_entity.gd").new(global.OwniverseEntities[id]) world.entities[id] = entity world.state.amount[id] = 0.0 world.state.stats.total_amount[id] = 0.0 if entity.group_as != "": world.state.amount[entity.group_as] = 0.0 world.state.stats.total_amount[entity.group_as] = 0.0 world.entities["N"].life_product = {} world.entities["N"].product_per_year_type = "H" world.entities["N"].product_per_year_amount = 10.0 world.entities["N"].auto = 0.0 world.state.amount.N = 1.0 return world func dispose(world) -> void: for entity in world.entities.values(): entity.free() world.free() func run() -> void: var global: Node = root.get_node("Global") var description = load("res://world/owniverse/item_description.gd") var world = fixture() world.state.amount.H = 8.0 world.state.amount.He = 2.0 for locale in ["en", "ru"]: global.Locale = locale var text: String = description.render(world, global, "RD") check(text.contains("[b]") and not text.contains("%value"), "Localized template resolved: " + locale) check(text.contains("#40cc40"), "Affordable cost green: " + locale) check(text.contains("4.0000E+10"), "Lifespan substituted: " + locale) text = description.render(world, global, "He") check(text.contains("He: 20.00% / H: 80.00%") and not text.contains("%value"), "Helium metadata and mixture: " + locale) text = description.render(world, global, "Shovelin", "Force") check(text.count("]—[/color]") == 4, "Missing force levels use dash: " + locale) text = description.render(world, global, "YD") check(text.contains("#ff6060"), "Insufficient cost red: " + locale) var reordered: Dictionary = {"text": "%value0% / %value1%", "value0": "lifespan", "value1": "amount"} check(global.render_template(reordered, {"amount": "12", "lifespan": "99"}) == "99 / 12", "Metadata chooses variables, not fixed argument positions") world.state.amount.RD = 2.0 world.state.binds.G = {"RD": 3.0, "HP": 7.0} var values: Dictionary = description.variables(world, global, "RD", -2.0) check(values.amount.contains("2") and values.amount.contains("(5)") and values.amount.contains("#888888"), "Free and total counts with gray binding total") check(values.amount.contains("#ff6060") and values.amount.contains("−2.0"), "Real-time decrease red") values = description.variables(world, global, "HP") check(values.amount == "7", "Planet description includes bound planets") values = description.variables(world, global, "RD", 2.0) check(values.amount.contains("#40cc40") and values.amount.contains("+2.0"), "Increase green") var stage_script = load("res://stage/stage.gd") check(stage_script.can_instantiate(), "Stage integration compiles") var stage = stage_script.new() stage.owniverse.free() stage.owniverse = world var label: RichTextLabel = RichTextLabel.new() stage.g_item_descriptions = [label] stage.description_targets[0] = {"id": "RD", "category": "Entity"} stage._refresh_descriptions() check(label.bbcode_enabled and label.text.contains("Красный карлик"), "Stage displays localized rich text") stage._update_descriptions(0.25) world.state.amount.RD += 1.0 stage._update_descriptions(0.25) check(label.text.contains("+4.0"), "Selected description refreshes with rate per real second") global.Locale = "en" stage._update_descriptions(0.25) check(label.text.contains("Red Dwarf"), "Selected description follows locale changes") label.free() stage.free() dispose(world) print("Descriptions: %d checks, %d failures" % [checks, failures]) quit(0 if failures == 0 else 1)