extends SceneTree const Clock = preload("res://world/owniverse/simulation_time.gd") var checks: int = 0 var failures: int = 0 func _initialize() -> void: call_deferred("run") func check(condition: bool, message: String) -> void: checks += 1 if not condition: failures += 1 push_error(message) func fixture(): var world = load("res://world/owniverse/owniverse.gd").new() var global: Node = root.get_node("Global") for id in global.OwniverseEntities: var entity = load("res://world/owniverse/owniverse_entity.gd").new(global.OwniverseEntities[id]) world.entities[id] = entity world.state.amount[id] = 0.0 world.state.stats.total_amount[id] = 0.0 if entity.group_as != "": world.state.amount[entity.group_as] = 0.0 world.state.stats.total_amount[entity.group_as] = 0.0 world.entities["N"].life_product = {} world.entities["N"].product_per_year_type = "H" world.entities["N"].product_per_year_amount = 10.0 world.entities["N"].auto = 0.0 world.state.amount.N = 1.0 return world func dispose(world) -> void: for entity in world.entities.values(): entity.free() world.free() func run() -> void: var world = fixture() var global: Node = root.get_node("Global") check(global.CivilizationRules.size() == 43, "Load all ethical civilization stages") for row: Dictionary in global.CivilizationRules.values(): check(row.ethics.size() == 6, "Every ethical stage has six rules") world.state.amount["C0.2"] = 8.0 world.state.binds.RD = {"C2.0": 12.0, "C1.9": 3.0} world.initialize_life_batches() check(world.state.amount["C2.0"] == 12.0 and world.state.binds.RD["C2.0"] == 0.0, "Old space civilizations detach without loss") check(world.state.binds.RD["C1.9"] == 3.0, "Planetary civilizations retain their host") check(world.state.ethics["C0.2"] == {"m": 2.0, "l": 2.0, "w": 1.0, "d": 1.0, "c": 1.0, "b": 1.0}, "Migration uses equal ethics and deterministic remainder") check(world.state.ethics["C2.0"].values().all(func(n): return n == 2.0), "Bound civilization ethics count physical population") var before: Dictionary = world.state.duplicate(true) world.initialize_life_batches() check(world.state == before, "Repeated initialization preserves ethics") world.state.ethics["C0.2"] = {"m": 8.0, "l": 0.0, "w": 0.0, "d": 0.0, "c": 0.0, "b": 0.0} world.initialize_life_batches() check(world.state.ethics["C0.2"].m == 8.0, "Existing unequal distribution is retained") world.state.amount["C0.2"] = 3.0 world.initialize_life_batches() check(world.state.ethics["C0.2"].m == 3.0, "Losses reduce ethics without inventing population") check(root.get_node("SaveManager").validate_data({"state": world.state}) == "", "Ethics state validates") var restored = fixture() restored.state = bytes_to_var(var_to_bytes(world.state)) restored.initialize_life_batches() check(restored.state == world.state, "Save roundtrip preserves ethics and ownership") dispose(restored) dispose(world) world = fixture() world.entities["C1.9"].output_and = {"C2.0": 1.0} world.state.binds.RD = {"C1.9": 10.0} world.state.batches["C1.9"] = [{"amount": 10.0, "start_year": 1.0, "end_year": 1.0}] world._evolve_batches(world.state, 1.0) check(world.state.amount["C2.0"] == 10.0 and world.state.binds.RD.get("C2.0", 0.0) == 0.0, "Space successor does not inherit planetary binding") dispose(world) print("Civilization state: %d checks, %d failures" % [checks, failures]) quit(0 if failures == 0 else 1)