extends VBoxContainer # Called when the node enters the scene tree for the first time. func _ready() -> void: pass # Replace with function body. @export var Texture_button: TextureButton @export var Description: Label @export var Properties: Dictionary #Shortcut|Name|Area|AreaName|Screen|ScreenName|Row|Col|ImagePath|LinkedScreen|ShowBound func init_button(initial_dict: Dictionary): Properties = initial_dict func _on_button_up() -> void: print("hello button") #Texture_button.texture_normal = load("res://UI/1-Items/Helium.png")