extends SceneTree const E = preload("res://world/owniverse/math/exact.gd") func _initialize(): # SceneTree initialization runs before Global._ready, like main scene construction. var global = root.get_node("Global") assert(not global.is_node_ready(), "Test must cover pre-ready initialization") assert(global.ExtraParams.has("E"), "Energy table exists before Global._ready") var scene = load("res://world/world.tscn").instantiate() var stage = scene.get_node("Stage") assert(E.eq(stage.owniverse.state.energy, global.ExtraParams.E), "Stage starts with configured energy") stage.owniverse.free() scene.free() print("Startup params: 3 checks, 0 failures") quit()