Kirill
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0162084e53
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Refactor state management; update unlock logic and enhance signal bindings in scene
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2026-09-01 23:53:05 +03:00 |
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Kirill
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2f4b6a98d8
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Refactor production logic to use state amounts; update calculate_max_producible function to accept default desired amount
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2026-09-01 21:29:07 +03:00 |
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Kirill
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e531e7d9b6
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Refactor item management and unlock logic; remove unused item update list and signal
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2026-08-28 00:07:18 +03:00 |
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Kirill
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57cc023558
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Implement item unlocking mechanism and refactor save functionality; update scene timer node
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2026-08-27 23:04:56 +03:00 |
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Kirill
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23929e3651
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Refactor owniverse state management; replace evolution class with state handling and update cycle logic
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2026-08-25 00:26:31 +03:00 |
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Kirill
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777ec2907b
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Add new PNG assets for time and speed UI components
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2026-08-20 20:09:14 +03:00 |
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