Add new entity and item definitions, refactor related code
- Introduced new CSV files for entities and items, defining various properties and characteristics. - Refactored the stage.gd script to handle item selection and descriptions instead of entities. - Updated item button script to reflect changes in item properties and signals. - Created a new entity.gd script to define the OwniverseEntity class with initialization and parsing methods. - Modified owniverse.gd to initialize entities from the new definitions. - Adjusted versioning in export presets and project files to reflect recent changes.
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@@ -110,7 +110,7 @@ architectures/armeabi-v7a=false
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architectures/arm64-v8a=true
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architectures/x86=false
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architectures/x86_64=false
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version/code=124
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version/code=123
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version/name=""
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package/unique_name="com.KIDGameProduction.Owniverse"
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package/name="Owniverse"
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