Add new entity and item definitions, refactor related code

- Introduced new CSV files for entities and items, defining various properties and characteristics.
- Refactored the stage.gd script to handle item selection and descriptions instead of entities.
- Updated item button script to reflect changes in item properties and signals.
- Created a new entity.gd script to define the OwniverseEntity class with initialization and parsing methods.
- Modified owniverse.gd to initialize entities from the new definitions.
- Adjusted versioning in export presets and project files to reflect recent changes.
This commit is contained in:
Kirill
2026-04-08 00:23:22 +03:00
parent 41977692a5
commit fc86261a9d
11 changed files with 357 additions and 193 deletions
+1 -1
View File
@@ -110,7 +110,7 @@ architectures/armeabi-v7a=false
architectures/arm64-v8a=true
architectures/x86=false
architectures/x86_64=false
version/code=124
version/code=123
version/name=""
package/unique_name="com.KIDGameProduction.Owniverse"
package/name="Owniverse"