Refactor code structure for improved readability and maintainability; removed redundant code blocks and optimized existing functions.

This commit is contained in:
Kirill
2026-05-05 23:49:12 +03:00
parent fc86261a9d
commit df563bf1b1
44 changed files with 350 additions and 312 deletions
+2 -2
View File
@@ -1,6 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://dg15dpxiepicb"]
[gd_scene format=3 uid="uid://dg15dpxiepicb"]
[ext_resource type="Texture2D" uid="uid://chxxghyul1im7" path="res://UI/Border/border-2px.png" id="1_6kaf8"]
[ext_resource type="Texture2D" uid="uid://chxxghyul1im7" path="res://ui/border/border-2px.png" id="1_6kaf8"]
[node name="Border" type="TextureRect"]
texture = ExtResource("1_6kaf8")