Refactor audio effect handling: remove cooldown logic and enhance sound playback functionality

This commit is contained in:
Kirill
2026-10-03 13:36:33 +03:00
parent 9e13c8bbe3
commit 6f6a1be3bd
8 changed files with 58 additions and 22 deletions
+1 -1
View File
@@ -23,7 +23,7 @@ const EFFECTS: Dictionary = {
"select": preload("res://sound/effects/select.ogg"),
"star_birth": preload("res://sound/effects/star_birth.ogg"),
"structure_decay": preload("res://sound/effects/structure_decay.ogg"),
"swipe": preload("res://sound/effects/swipe.ogg"),
#"swipe": preload("res://sound/effects/swipe.ogg"),
"time_minus": preload("res://sound/effects/time_minus.ogg"),
"time_plus": preload("res://sound/effects/time_plus.ogg"),
"trend_action": preload("res://sound/effects/trend_action.ogg"),