Update export presets, project version, and enhance civilization simulation rules
- Updated export path and version code in export_presets.cfg - Changed project version in project.godot to 0.7.0 - Expanded simulation rules in simulation_rules.md to clarify resource management - Improved testing framework in tests/README.md to include new civilization budget checks - Added new tests for batch boundaries and civilization state transitions - Enhanced civilization_state.gd with shared budget and transition logic - Refactored owniverse.gd to enforce capacity during life batch initialization
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@@ -60,3 +60,5 @@ godot --headless --path Owniverse.GI --script res://tests/test_life.gd
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```sh
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godot --headless --path Owniverse.GI --script res://tests/test_civilization_state.gd
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```
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Тест цивилизаций дополнительно проверяет общий звёздный бюджет, повторное использование резерва при переходе, звёзды в структурах, массовый эквивалент SMBH, блокировку неподдержанного прогресса, каскад деградации и повторное применение ограничений без потерь.
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