Update export presets, project version, and enhance civilization simulation rules

- Updated export path and version code in export_presets.cfg
- Changed project version in project.godot to 0.7.0
- Expanded simulation rules in simulation_rules.md to clarify resource management
- Improved testing framework in tests/README.md to include new civilization budget checks
- Added new tests for batch boundaries and civilization state transitions
- Enhanced civilization_state.gd with shared budget and transition logic
- Refactored owniverse.gd to enforce capacity during life batch initialization
This commit is contained in:
Kirill
2026-09-16 07:58:19 +03:00
parent 5f3875bc14
commit 5ea65a7e9b
9 changed files with 250 additions and 8 deletions
+2 -2
View File
@@ -11,7 +11,7 @@ custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path="../../../Documents/Owad/Owniverse.I/Builds/owniverse.0.6.29-145.console.exe"
export_path="../../../Documents/Owad/Owniverse.I/Builds/owniverse.0.7.0-146.console.exe"
patches=PackedStringArray()
patch_delta_encoding=false
patch_delta_compression_level_zstd=19
@@ -112,7 +112,7 @@ architectures/armeabi-v7a=false
architectures/arm64-v8a=true
architectures/x86=false
architectures/x86_64=false
version/code=145
version/code=146
version/name=""
package/unique_name="com.KIDGameProduction.Owniverse"
package/name="Owniverse"