Refactor formatting functions and improve item production logic; update UI components for better layout and usability

This commit is contained in:
Kirill
2026-06-21 17:27:31 +03:00
parent 934d890887
commit 2d2979a1cf
10 changed files with 115 additions and 61 deletions
+5 -4
View File
@@ -34,14 +34,15 @@ func get_description(item_id: String, items: Array = []) -> String:
return description return description
func format(value: float, digits: int = 0) -> String: func format_number(value: float, digits: int = 0) -> String:
if value == 0: return ""
if value < 10_000: if value < 10_000:
return "%.*f" % [digits, value] return "%.*f" % [digits, value]
var exp = int(floor(log(abs(value)) / log(10.0))) var exp_value = int(floor(log(abs(value)) / log(10.0)))
var mantissa = value / pow(10.0, exp) var mantissa = value / pow(10.0, exp_value)
return "%.*f" % [digits, mantissa] + "E%+d" % exp return "%.*f" % [digits, mantissa] + "E%+d" % exp_value
func _ready() -> void: func _ready() -> void:
+7 -9
View File
@@ -93,9 +93,7 @@ func add_to_update_list(item_id: String, amount: int) -> void:
func set_owniverse_item_value() -> void: func set_owniverse_item_value() -> void:
for item_id in owniverse.items_to_update: for item_id in owniverse.items_to_update:
print("", item_id) owniverse_items[item_id].set_label(owniverse.items_to_update[item_id])
var item:OwniverseItem = owniverse_items[item_id]
item.description.text = str(roundi(owniverse.items_to_update[item_id]))
owniverse.items_to_update = {} owniverse.items_to_update = {}
@@ -175,7 +173,7 @@ func item_activated(item: OwniverseItem) -> void:
_set_item_description(item) _set_item_description(item)
if item.item_id == "S" or item.item_id == "H": if item.item_id == "S" or item.item_id == "H":
owniverse.produce(item.item_id, 1000) owniverse.produce(item.item_id, 100_000)
func _unlock_item(item_id: String): func _unlock_item(item_id: String):
owniverse_items[item_id].set_visible(true) owniverse_items[item_id].set_visible(true)
@@ -253,14 +251,9 @@ func _process(delta: float) -> void:
var sdt: String = str(snapped(owniverse.add_time_delta(delta), 0.1)) var sdt: String = str(snapped(owniverse.add_time_delta(delta), 0.1))
set_datetime(sdt) set_datetime(sdt)
#set_owniverse_item_value()
var actions = _check_counters(delta) var actions = _check_counters(delta)
_do_actions(actions) _do_actions(actions)
#page_actions[2].set_visible(true)
#page_actions[2].set_action_values([1, 10, 100, 1000, 10_000])
#page_actions[3].set_action_values([10000000, 10, 100, 1000, 10_000])
##page_actions[1].set_visible(false) ##page_actions[1].set_visible(false)
_set_active_page_actions() _set_active_page_actions()
@@ -271,9 +264,14 @@ func _set_active_page_actions() -> void:
var item_id: String = g_active_items[pa].item_id var item_id: String = g_active_items[pa].item_id
var amount = owniverse.get_available_to_produce(item_id) var amount = owniverse.get_available_to_produce(item_id)
page_actions[pa].set_actions(item_id, amount)
func _page_action_pressed(page_id: int, action_amount: float) -> void: func _page_action_pressed(page_id: int, action_amount: float) -> void:
if !g_active_items.has(page_id):
return
var item_id: String = g_active_items[page_id].item_id var item_id: String = g_active_items[page_id].item_id
if action_amount > 0: if action_amount > 0:
+15 -2
View File
@@ -12,6 +12,7 @@ signal action_pressed(page_id, amount: float)
] ]
var page_id: int = -1 var page_id: int = -1
var current_item_id = ""
var action_values: Dictionary = { var action_values: Dictionary = {
0: 0, 0: 0,
@@ -22,11 +23,23 @@ var action_values: Dictionary = {
} }
func set_actions(item_id: String, value: float) -> void:
current_item_id = item_id
_set_action_values(_get_distribution(value))
func set_action_values(values: Array) -> void: func _get_distribution(value: float) -> Array:
var distribution: Array = [value, 0, 0, 0, 0]
var exp_value = int(floor(log(abs(value)) / log(10.0)))
var floor_value = max(exp_value - 4, -1)
for ev in range(exp_value, floor_value, -1):
distribution.push_front(pow(10.0, ev))
return distribution
func _set_action_values(values: Array) -> void:
for ind in range(0, 5): for ind in range(0, 5):
action_values[ind] = values[ind] action_values[ind] = values[ind]
action_labels[ind].text = str(values[ind]) if values[ind] > 0 else "" action_labels[ind].text = Global.format_number(values[ind]) if values[ind] > 0 else ""
func _on_action_button_pressed(button_id: int) -> void: func _on_action_button_pressed(button_id: int) -> void:
+6 -1
View File
@@ -5,7 +5,7 @@
[ext_resource type="Texture2D" uid="uid://gsclv7fr1rbr" path="res://ui/actions/action_button.png" id="2_cjivn"] [ext_resource type="Texture2D" uid="uid://gsclv7fr1rbr" path="res://ui/actions/action_button.png" id="2_cjivn"]
[node name="Actions" type="HBoxContainer" unique_id=503388208] [node name="Actions" type="HBoxContainer" unique_id=503388208]
custom_minimum_size = Vector2(0, 184) custom_minimum_size = Vector2(0, 216)
script = ExtResource("1_cjivn") script = ExtResource("1_cjivn")
[node name="ActionControl0" type="Control" parent="." unique_id=1275614326] [node name="ActionControl0" type="Control" parent="." unique_id=1275614326]
@@ -22,6 +22,7 @@ theme_override_font_sizes/font_size = 32
horizontal_alignment = 1 horizontal_alignment = 1
[node name="TextureButton" type="TextureButton" parent="ActionControl0" unique_id=1122042557] [node name="TextureButton" type="TextureButton" parent="ActionControl0" unique_id=1122042557]
custom_minimum_size = Vector2(216, 184)
layout_mode = 0 layout_mode = 0
offset_top = 32.0 offset_top = 32.0
offset_right = 216.0 offset_right = 216.0
@@ -42,6 +43,7 @@ theme_override_font_sizes/font_size = 32
horizontal_alignment = 1 horizontal_alignment = 1
[node name="TextureButton" type="TextureButton" parent="ActionControl1" unique_id=1538851090] [node name="TextureButton" type="TextureButton" parent="ActionControl1" unique_id=1538851090]
custom_minimum_size = Vector2(216, 184)
layout_mode = 0 layout_mode = 0
offset_top = 32.0 offset_top = 32.0
offset_right = 216.0 offset_right = 216.0
@@ -62,6 +64,7 @@ theme_override_font_sizes/font_size = 32
horizontal_alignment = 1 horizontal_alignment = 1
[node name="TextureButton" type="TextureButton" parent="ActionControl2" unique_id=1137903803] [node name="TextureButton" type="TextureButton" parent="ActionControl2" unique_id=1137903803]
custom_minimum_size = Vector2(216, 184)
layout_mode = 0 layout_mode = 0
offset_top = 32.0 offset_top = 32.0
offset_right = 216.0 offset_right = 216.0
@@ -82,6 +85,7 @@ theme_override_font_sizes/font_size = 32
horizontal_alignment = 1 horizontal_alignment = 1
[node name="TextureButton" type="TextureButton" parent="ActionControl3" unique_id=1783481629] [node name="TextureButton" type="TextureButton" parent="ActionControl3" unique_id=1783481629]
custom_minimum_size = Vector2(216, 184)
layout_mode = 0 layout_mode = 0
offset_top = 32.0 offset_top = 32.0
offset_right = 216.0 offset_right = 216.0
@@ -102,6 +106,7 @@ theme_override_font_sizes/font_size = 32
horizontal_alignment = 1 horizontal_alignment = 1
[node name="TextureButton" type="TextureButton" parent="ActionControl4" unique_id=1477690280] [node name="TextureButton" type="TextureButton" parent="ActionControl4" unique_id=1477690280]
custom_minimum_size = Vector2(216, 184)
layout_mode = 0 layout_mode = 0
offset_top = 32.0 offset_top = 32.0
offset_right = 216.0 offset_right = 216.0
+4
View File
@@ -19,6 +19,10 @@ var item_sub_page: int = -1
var item_type = "" var item_type = ""
func set_label(value: float) -> void:
description.text = Global.format_number(value)
func set_selection(flag: bool) -> void: func set_selection(flag: bool) -> void:
selection.visible = flag selection.visible = flag
+1 -1
View File
@@ -8,7 +8,7 @@ custom_features=""
export_filter="all_resources" export_filter="all_resources"
include_filter="" include_filter=""
exclude_filter="" exclude_filter=""
export_path="../../Documents/Owad/Owniverse.I/Builds/owniverse.0.6.11-127.exe" export_path="../../Documents/Owad/Owniverse.I/Builds/owniverse.0.6.12-128.exe"
patches=PackedStringArray() patches=PackedStringArray()
patch_delta_encoding=false patch_delta_encoding=false
patch_delta_compression_level_zstd=19 patch_delta_compression_level_zstd=19
+1 -1
View File
@@ -15,7 +15,7 @@ compatibility/default_parent_skeleton_in_mesh_instance_3d=true
[application] [application]
config/name="Owniverse" config/name="Owniverse"
config/version="0.6.10" config/version="0.6.12"
run/main_scene="uid://bv384dpmvjv8o" run/main_scene="uid://bv384dpmvjv8o"
config/features=PackedStringArray("4.6", "Mobile") config/features=PackedStringArray("4.6", "Mobile")
boot_splash/show_image=false boot_splash/show_image=false
+26 -27
View File
@@ -2,7 +2,6 @@ extends SceneTree
func _init(): func _init():
#print("Testing SaveManager...") #print("Testing SaveManager...")
# Instantiate Global manually # Instantiate Global manually
var global_script = load("res://Autoload/Global.gd") var global_script = load("res://Autoload/Global.gd")
var global_instance = global_script.new() var global_instance = global_script.new()
@@ -20,37 +19,37 @@ func _init():
# Workaround: I'll just copy the logic I want to test. # Workaround: I'll just copy the logic I want to test.
var data = global_instance.Owniverse # var data = global_instance.Owniverse
#print("Data to save: ", data) # #print("Data to save: ", data)
var filename = "user://test_save_check.dat" # var filename = "user://test_save_check.dat"
var password = "test" # var password = "test"
var file = FileAccess.open_encrypted_with_pass(filename, FileAccess.WRITE, password) # var file = FileAccess.open_encrypted_with_pass(filename, FileAccess.WRITE, password)
if file == null: # if file == null:
print("Error opening file for write: ", FileAccess.get_open_error()) # print("Error opening file for write: ", FileAccess.get_open_error())
quit(1) # quit(1)
return # return
#print("Saving...") # #print("Saving...")
file.store_var(data) # file.store_var(data)
file.close() # file.close()
#print("Loading...") # #print("Loading...")
file = FileAccess.open_encrypted_with_pass(filename, FileAccess.READ, password) # file = FileAccess.open_encrypted_with_pass(filename, FileAccess.READ, password)
if file == null: # if file == null:
printerr("Error opening file for read") # printerr("Error opening file for read")
quit(1) # quit(1)
return # return
var loaded_data = file.get_var() # var loaded_data = file.get_var()
#print("Loaded data: ", loaded_data) # #print("Loaded data: ", loaded_data)
if str(data) == str(loaded_data): # if str(data) == str(loaded_data):
print("SUCCESS: Data matches.") # print("SUCCESS: Data matches.")
else: # else:
printerr("FAILURE: Data mismatch.") # printerr("FAILURE: Data mismatch.")
print("Original: ", data) # print("Original: ", data)
print("Loaded: ", loaded_data) # print("Loaded: ", loaded_data)
quit() quit()
+17 -15
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@@ -23,10 +23,7 @@ func cycle(delta: float) -> void:
_check_locked_items() _check_locked_items()
func produce(item_id: String, amount: int) -> void: func produce(item_id: String, amount: float) -> void:
print("prdcng ", item_id, " ", amount)
#if item_id == "S" or item_id == 'H':
#entities[item_id].amount += 1
var entity: OwniverseEntity = entities[item_id] var entity: OwniverseEntity = entities[item_id]
var entity_transaction = {} var entity_transaction = {}
@@ -38,10 +35,9 @@ func produce(item_id: String, amount: int) -> void:
entity_transaction[elem] = -amount * entity.cost[elem] entity_transaction[elem] = -amount * entity.cost[elem]
print("→: ", entity_transaction)
for elem in entity_transaction: for elem in entity_transaction:
_process_enitity(elem, amount) _process_enitity(elem, entity_transaction[elem])
_process_enitity(entity, amount) _process_enitity(item_id, amount)
func automated_production(_delta: float) -> void: func automated_production(_delta: float) -> void:
@@ -51,24 +47,30 @@ func automated_production(_delta: float) -> void:
func get_available_to_produce(item_id: String) -> float: func get_available_to_produce(item_id: String) -> float:
#print(item_id) var entity: OwniverseEntity = entities[item_id]
return 1_000 if entity.cost == {}: return 0
var amount: float = 1E50
for elem in entity.cost:
amount = min(floorf(current_amount[elem] / entity.cost[elem]), amount)
#print(elem, amount)
return amount
# add to all lists # add to all lists
func _process_enitity(entity: OwniverseEntity, amount: int) -> void: func _process_enitity(entity_id: String, amount: float) -> void:
if amount == 0: return if amount == 0: return
_count_amount(entity, amount) _count_amount(entity_id, amount)
items_to_update[entity.id] = current_amount[entity.id] items_to_update[entity_id] = current_amount[entity_id]
func _count_amount(entity: OwniverseEntity, amount: int) -> void: func _count_amount(entity_id: String, amount: float) -> void:
current_amount[entity.id] += amount current_amount[entity_id] += amount
var entity: OwniverseEntity = entities[entity_id]
if entity.group_as != "": if entity.group_as != "":
current_amount[entity.group_as] += amount current_amount[entity.group_as] += amount
if amount <= 0: return if amount <= 0: return
cumulative_amount[entity.id] += amount cumulative_amount[entity_id] += amount
if entity.group_as != "": if entity.group_as != "":
cumulative_amount[entity.group_as] += amount cumulative_amount[entity.group_as] += amount
+32
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@@ -43,6 +43,8 @@
[ext_resource type="Texture2D" uid="uid://4tpbmpe6tbk0" path="res://ui/indicators/trends/trend_bar5.png" id="40_50rdj"] [ext_resource type="Texture2D" uid="uid://4tpbmpe6tbk0" path="res://ui/indicators/trends/trend_bar5.png" id="40_50rdj"]
[ext_resource type="Texture2D" uid="uid://cnf3ml5gj2cvl" path="res://ui/indicators/trends/trend_icon_5.png" id="41_mi6gc"] [ext_resource type="Texture2D" uid="uid://cnf3ml5gj2cvl" path="res://ui/indicators/trends/trend_icon_5.png" id="41_mi6gc"]
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_ifjjt"]
[sub_resource type="GDScript" id="GDScript_behgl"] [sub_resource type="GDScript" id="GDScript_behgl"]
script/source = "extends Node script/source = "extends Node
@@ -248,6 +250,14 @@ custom_minimum_size = Vector2(1080, 1024)
layout_mode = 2 layout_mode = 2
mouse_filter = 1 mouse_filter = 1
[node name="ActionBorder" parent="Stage/StageRows/PageScroller/HBoxContainer/ForcePage" unique_id=101392860 instance=ExtResource("12_58wjt")]
layout_mode = 2
[node name="Panel" type="PanelContainer" parent="Stage/StageRows/PageScroller/HBoxContainer/ForcePage" unique_id=609868831]
custom_minimum_size = Vector2(0, 216)
layout_mode = 2
theme_override_styles/panel = SubResource("StyleBoxEmpty_ifjjt")
[node name="ResourcePage" type="VBoxContainer" parent="Stage/StageRows/PageScroller/HBoxContainer" unique_id=1417647206] [node name="ResourcePage" type="VBoxContainer" parent="Stage/StageRows/PageScroller/HBoxContainer" unique_id=1417647206]
layout_mode = 2 layout_mode = 2
@@ -391,6 +401,14 @@ layout_mode = 2
size_flags_horizontal = 3 size_flags_horizontal = 3
context_menu_enabled = true context_menu_enabled = true
[node name="ActionBorder" parent="Stage/StageRows/PageScroller/HBoxContainer/ResourcePage" unique_id=1789647912 instance=ExtResource("12_58wjt")]
layout_mode = 2
[node name="Panel" type="PanelContainer" parent="Stage/StageRows/PageScroller/HBoxContainer/ResourcePage" unique_id=1336208519]
custom_minimum_size = Vector2(0, 216)
layout_mode = 2
theme_override_styles/panel = SubResource("StyleBoxEmpty_ifjjt")
[node name="StarPage" type="VBoxContainer" parent="Stage/StageRows/PageScroller/HBoxContainer" unique_id=270059674] [node name="StarPage" type="VBoxContainer" parent="Stage/StageRows/PageScroller/HBoxContainer" unique_id=270059674]
layout_mode = 2 layout_mode = 2
@@ -501,6 +519,9 @@ layout_mode = 2
custom_minimum_size = Vector2(1080, 1024) custom_minimum_size = Vector2(1080, 1024)
layout_mode = 2 layout_mode = 2
[node name="ActionBorder" parent="Stage/StageRows/PageScroller/HBoxContainer/StarPage" unique_id=136439467 instance=ExtResource("12_58wjt")]
layout_mode = 2
[node name="Actions" parent="Stage/StageRows/PageScroller/HBoxContainer/StarPage" unique_id=503388208 instance=ExtResource("17_ifjjt")] [node name="Actions" parent="Stage/StageRows/PageScroller/HBoxContainer/StarPage" unique_id=503388208 instance=ExtResource("17_ifjjt")]
layout_mode = 2 layout_mode = 2
@@ -638,6 +659,9 @@ layout_mode = 2
custom_minimum_size = Vector2(1080, 1024) custom_minimum_size = Vector2(1080, 1024)
layout_mode = 2 layout_mode = 2
[node name="ActionBorder" parent="Stage/StageRows/PageScroller/HBoxContainer/StructurePage" unique_id=449208508 instance=ExtResource("12_58wjt")]
layout_mode = 2
[node name="Actions" parent="Stage/StageRows/PageScroller/HBoxContainer/StructurePage" unique_id=1391835556 instance=ExtResource("17_ifjjt")] [node name="Actions" parent="Stage/StageRows/PageScroller/HBoxContainer/StructurePage" unique_id=1391835556 instance=ExtResource("17_ifjjt")]
layout_mode = 2 layout_mode = 2
@@ -836,6 +860,14 @@ offset_top = 512.0
offset_right = 1080.0 offset_right = 1080.0
offset_bottom = 1024.0 offset_bottom = 1024.0
[node name="ActionBorder" parent="Stage/StageRows/PageScroller/HBoxContainer/LifePage" unique_id=160841192 instance=ExtResource("12_58wjt")]
layout_mode = 2
[node name="Panel" type="PanelContainer" parent="Stage/StageRows/PageScroller/HBoxContainer/LifePage" unique_id=116394684]
custom_minimum_size = Vector2(0, 216)
layout_mode = 2
theme_override_styles/panel = SubResource("StyleBoxEmpty_ifjjt")
[node name="Border" parent="Stage/StageRows" unique_id=145801370 instance=ExtResource("12_58wjt")] [node name="Border" parent="Stage/StageRows" unique_id=145801370 instance=ExtResource("12_58wjt")]
layout_mode = 2 layout_mode = 2