Refactor formatting functions and improve item production logic; update UI components for better layout and usability

This commit is contained in:
Kirill
2026-06-21 17:27:31 +03:00
parent 934d890887
commit 2d2979a1cf
10 changed files with 115 additions and 61 deletions
+15 -2
View File
@@ -12,6 +12,7 @@ signal action_pressed(page_id, amount: float)
]
var page_id: int = -1
var current_item_id = ""
var action_values: Dictionary = {
0: 0,
@@ -22,11 +23,23 @@ var action_values: Dictionary = {
}
func set_actions(item_id: String, value: float) -> void:
current_item_id = item_id
_set_action_values(_get_distribution(value))
func set_action_values(values: Array) -> void:
func _get_distribution(value: float) -> Array:
var distribution: Array = [value, 0, 0, 0, 0]
var exp_value = int(floor(log(abs(value)) / log(10.0)))
var floor_value = max(exp_value - 4, -1)
for ev in range(exp_value, floor_value, -1):
distribution.push_front(pow(10.0, ev))
return distribution
func _set_action_values(values: Array) -> void:
for ind in range(0, 5):
action_values[ind] = values[ind]
action_labels[ind].text = str(values[ind]) if values[ind] > 0 else ""
action_labels[ind].text = Global.format_number(values[ind]) if values[ind] > 0 else ""
func _on_action_button_pressed(button_id: int) -> void:
+6 -1
View File
@@ -5,7 +5,7 @@
[ext_resource type="Texture2D" uid="uid://gsclv7fr1rbr" path="res://ui/actions/action_button.png" id="2_cjivn"]
[node name="Actions" type="HBoxContainer" unique_id=503388208]
custom_minimum_size = Vector2(0, 184)
custom_minimum_size = Vector2(0, 216)
script = ExtResource("1_cjivn")
[node name="ActionControl0" type="Control" parent="." unique_id=1275614326]
@@ -22,6 +22,7 @@ theme_override_font_sizes/font_size = 32
horizontal_alignment = 1
[node name="TextureButton" type="TextureButton" parent="ActionControl0" unique_id=1122042557]
custom_minimum_size = Vector2(216, 184)
layout_mode = 0
offset_top = 32.0
offset_right = 216.0
@@ -42,6 +43,7 @@ theme_override_font_sizes/font_size = 32
horizontal_alignment = 1
[node name="TextureButton" type="TextureButton" parent="ActionControl1" unique_id=1538851090]
custom_minimum_size = Vector2(216, 184)
layout_mode = 0
offset_top = 32.0
offset_right = 216.0
@@ -62,6 +64,7 @@ theme_override_font_sizes/font_size = 32
horizontal_alignment = 1
[node name="TextureButton" type="TextureButton" parent="ActionControl2" unique_id=1137903803]
custom_minimum_size = Vector2(216, 184)
layout_mode = 0
offset_top = 32.0
offset_right = 216.0
@@ -82,6 +85,7 @@ theme_override_font_sizes/font_size = 32
horizontal_alignment = 1
[node name="TextureButton" type="TextureButton" parent="ActionControl3" unique_id=1783481629]
custom_minimum_size = Vector2(216, 184)
layout_mode = 0
offset_top = 32.0
offset_right = 216.0
@@ -102,6 +106,7 @@ theme_override_font_sizes/font_size = 32
horizontal_alignment = 1
[node name="TextureButton" type="TextureButton" parent="ActionControl4" unique_id=1477690280]
custom_minimum_size = Vector2(216, 184)
layout_mode = 0
offset_top = 32.0
offset_right = 216.0
+4
View File
@@ -19,6 +19,10 @@ var item_sub_page: int = -1
var item_type = ""
func set_label(value: float) -> void:
description.text = Global.format_number(value)
func set_selection(flag: bool) -> void:
selection.visible = flag