refactor(world): optimize visuals and item definitions

Add new high-res textures for planetary systems, remove placeholder graphics and update scene tree structure in 'world.tscn
This commit is contained in:
Kirill
2026-07-18 15:53:31 +03:00
parent 5820bbc7b2
commit 2a64274322
26 changed files with 37 additions and 36 deletions
+1 -1
View File
@@ -1,7 +1,7 @@
[gd_scene format=3 uid="uid://d3xjfxwe3w16v"]
[ext_resource type="Script" uid="uid://bxxllddlgurus" path="res://ui/owniverse_item/owniverse_item.gd" id="1_e6ro1"]
[ext_resource type="Texture2D" uid="uid://56w57w6iu3np" path="res://ui/owniverse_item/Selected.png" id="2_eurq3"]
[ext_resource type="Texture2D" uid="uid://56w57w6iu3np" path="res://ui/owniverse_item/selected.png" id="2_eurq3"]
[node name="Button" type="Control" unique_id=667620208]
visible = false