Add comprehensive civilization evolution tests and enhance civilization state management
- Introduced a new test script for civilization evolution (`test_civilization_evolution.gd`) to validate the evolution mechanics, including population dynamics, ethical transitions, and war impacts. - Updated `README.md` to include instructions for running the new civilization evolution tests. - Modified `test_civilization_state.gd` to accommodate changes in civilization rules and ensure proper validation of ethical stages. - Enhanced `test_descriptions.gd` to check for accurate population counters and state validation. - Adjusted `test_life.gd` to reflect updates in life version management. - Improved `civilization_state.gd` to include habitat budget calculations and transition management. - Added `civilization_evolution.gd` to handle the logic for civilization evolution, including population drift, warfare, and colonization mechanics. - Updated `owniverse.gd` and `owniverse_entity.gd` to integrate new evolution logic and ensure proper initialization of entities.
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