Refactor: clean up unused code and improve variable initialization in evolution and entity management

This commit is contained in:
Kirill
2026-08-17 08:12:43 +03:00
parent d9cae38a11
commit 044d193f8d
5 changed files with 69 additions and 40 deletions
+2 -11
View File
@@ -5,9 +5,9 @@ var evolution: OwniverseEvolution = OwniverseEvolution.new()
signal unlock_item(item_id: String)
var current_year: float = 0
var current_year: float = 0.0
var current_speed: int = 1
var current_speed_in_years: float = 1
var current_speed_in_years: float = 1.0
var entities: Dictionary[String, OwniverseEntity] = {}
var entity_groups: Dictionary[String, Array] = {}
@@ -21,24 +21,15 @@ var locked_entities: Array = []
var cumulative_amount: Dictionary[String, float] = {}
var current_amount: Dictionary[String, float] = {}
#var batch_count: int = 40
#var entity_batches = {}
func cycle(year_delta: float) -> void:
# all owniverse activity should be called here
_auto_production(year_delta)
#_entity_evolution(year_delta)
_check_locked_items()
#var v = _get_distribution(current_amount)
evolution.update_distribution(current_amount)
#for k in current_amount:
#if current_amount[k] != 0:
#print(k, "|", current_amount[k])
#region auto production and evolution
+4 -2
View File
@@ -15,7 +15,7 @@ var gamma: float
var blast: int
var life_product: Dictionary = {}
var product_per_year_type: String = ""
var product_per_year_amount: float = 0.0
var product_per_year_amount: float = 0
var voids: int
var output_or: Dictionary = {}
var output_and: Dictionary = {}
@@ -41,14 +41,16 @@ func _init(values: Dictionary) -> void:
mass = float(values.mass)
space = int(values.space)
lifespan = float(values.lifespan)
lifespan_delta = lifespan / Global.batch_count / 2 # need for proper math
lifespan_delta = lifespan / Global.batch_count / 2 if lifespan > 10 else lifespan
auto = float(values.auto)
gamma = float(values.gamma)
blast = int(values.blast)
life_product = _parse_and_string(values.life_product)
for key in life_product.keys():
product_per_year_type = key
product_per_year_amount = life_product[key] / lifespan if lifespan != 0 else 0
#print(id, " | ", lifespan_delta, " | ", lifespan)
voids = int(values.voids)
output_or = _parse_or_string(values.output)
+50 -14
View File
@@ -2,13 +2,31 @@ extends Node
class_name OwniverseEvolution
const FLOAT_THRESHOLD: float = 1.0E14
# TODO to save !!!
var state: Dictionary = {
'year': 0.0,
'energy': 1E14,
}
var entities: Dictionary[String, OwniverseEntity] = {}
var producing_entities: Array[OwniverseEntity] = []
var auto_producing_entities: Array[OwniverseEntity] = []
var auto_production_rest: Dictionary[String, float] = {}
# TODO to save !!!
var auto_production_rest: Dictionary = {
'H': 0.0,
'S': 0.0,
'auto': 0.0,
}
var evolving_entities: Array[OwniverseEntity] = []
# TODO to save !!!
var batches: Dictionary[String, Array] = {}
# TODO to save !!!
var amount: Dictionary[String, float] = {}
var distribution: Dictionary[String, float] = {}
@@ -27,6 +45,9 @@ func add(entity: OwniverseEntity, year: float, amount: float):
}
_batch_array.append(_batch)
print('---------')
print(batches)
func process(from_year: float, to_year: float) -> void:
# производим
@@ -68,33 +89,42 @@ func produce(from_year: float, to_year: float):
var _time_delta = to_year - from_year
# get entity array for production
for _entity: OwniverseEntity in producing_entities:
var _to_produce: float = 0
var _new_batch_array:= []
var _to_produce: float = 0.0
for _batch: Dictionary in batches[_entity.id]:
_to_produce += _batch.amount
# production
_to_produce *= _time_delta * _entity.product_per_year_amount
var _auto_production_part: float = 0
if _entity.auto > 0:
_auto_production_part = _entity.auto * _to_produce
var _auto_production_part: float = _entity.auto * _to_produce
_to_produce -= _auto_production_part
auto_production_rest.auto += _auto_production_part
# and rest
# energy = wasted vs rest !!
auto_production_rest[_entity.product_per_year_type] += _to_produce
print("auto prod rest: ", auto_production_rest)
auto_production_rest["H"] = produce_hs("H", auto_production_rest["H"])
auto_production_rest["S"] = produce_hs("S", auto_production_rest["S"])
func produce_hs(entity_id: String, value: float) -> float:
var _to_produce:float = floorf(value)
amount[entity_id] += _to_produce
# TODO double double math
if _to_produce > state["energy"]:
_to_produce = state["energy"]
state["energy"] -= _to_produce
return value - _to_produce
func produce_auto() -> float:
return 0.0
func init_entity(entity: OwniverseEntity) -> void:
entities[entity.id] = entity
amount[entity.id] = 0.0
if entity.product_per_year_type != "":
producing_entities.append(entity)
if entity.lifespan > 0:
evolving_entities.append(entity)
if entity.auto > 0:
auto_producing_entities.append(entity)
auto_production_rest[entity.id] = 0
batches[entity.id] = []
@@ -111,3 +141,9 @@ func update_distribution(_distribute_by: Dictionary[String, float]) -> void:
for id in distribution:
distribution[id] /= _total
#func _add_float(a: float, b: Array[float]) -> Array[float]:
#if a < FLOAT_THRESHOLD:
#return [a+b[0], 0]
#else:
#return [a+b[0], 0]