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owniverse/project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
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[animation]
compatibility/default_parent_skeleton_in_mesh_instance_3d=true
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[application]
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config/name="Owniverse"
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config/version="0.6.2"
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run/main_scene="uid://bv384dpmvjv8o"
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config/features=PackedStringArray("4.6", "Mobile")
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config/icon="res://icon.svg"
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[autoload]
Global="*res://Autoload/Global.gd"
SaveManager="*res://Autoload/SaveManager.gd"
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[display]
window/size/viewport_width=1080
window/size/viewport_height=1920
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window/size/borderless=true
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window/size/extend_to_title=true
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window/stretch/mode="viewport"
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window/handheld/orientation=1
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[input_devices]
pointing/emulate_touch_from_mouse=true
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[rendering]
renderer/rendering_method="mobile"
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textures/vram_compression/import_etc2_astc=true