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owniverse/project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
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config/name="Owniverse"
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config/version="0.6.24"
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run/main_scene="uid://bv384dpmvjv8o"
config/features=PackedStringArray("4.7", "Mobile")
boot_splash/show_image=false
config/icon="uid://djiwkyk470qb2"
config/size/borderless=true
config/stretch_mode=0
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[autoload]
Global="*uid://dy0hrqie4ritn"
SaveManager="*uid://ul0srjc4gcgg"
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[display]
window/size/viewport_width=1080
window/size/viewport_height=1920
window/size/extend_to_title=true
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window/stretch/mode="viewport"
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window/handheld/orientation=1
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[input_devices]
pointing/emulate_touch_from_mouse=true
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[rendering]
renderer/rendering_method="mobile"
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textures/vram_compression/import_etc2_astc=true