Files
owniverse/world/Background/starry_sky_dynamic_bg.gd
T

55 lines
1.6 KiB
GDScript
Raw Normal View History

2025-11-12 13:28:57 +03:00
extends Node2D
@export_group("Visual Settings")
@export var Star_Count: int = 5000: set = set_star_count
2025-11-15 08:22:49 +03:00
@export var Background_Image_Size: Vector2 = Vector2(4096, 4096):
set = set_Background_Image_Size
2025-11-12 13:28:57 +03:00
@export var background_color: Color = Color.BLACK
2025-11-15 08:22:49 +03:00
#@export_group("Animation")
#@export var auto_rotate: bool = false
#@export var rotation_speed: float = 0.1
2025-11-12 13:28:57 +03:00
var rotation_angle: float = 0.0
func _ready():
queue_redraw()
func _draw():
draw_rect(Rect2(Vector2.ZERO, Background_Image_Size), background_color)
# Сохраняем текущее состояние трансформации
var transform = Transform2D().rotated(rotation_angle)
draw_set_transform_matrix(transform)
draw_galaxy()
func draw_galaxy():
for ind1 in range(Star_Count):
var star_coords = Vector2(randi_range(0, Background_Image_Size.x),
randi_range(0, Background_Image_Size.y))
2025-11-15 08:22:49 +03:00
#draw_star(star_coords)
2025-11-12 13:28:57 +03:00
func _process(delta):
if Engine.is_editor_hint():
queue_redraw()
2025-11-15 08:22:49 +03:00
#func draw_star(star_coords: Vector2):
#var rnd_seed = randi_range(0, STAR_COLOR_DISTRIBUTION[-1][0])
#for item:Array in STAR_COLOR_DISTRIBUTION:
#if rnd_seed <= item[0]:
#var star_color = Color.html(item[1])
#draw_circle(star_coords, 1, star_color)
2025-11-12 13:28:57 +03:00
#region Сеттеры для автоматического обновления
func set_Background_Image_Size(value: Vector2):
Background_Image_Size = value
queue_redraw()
func set_star_count(value: int):
Star_Count = value
queue_redraw()
#endregion