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owniverse/tests/test_descriptions.gd
T

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GDScript
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extends SceneTree
const E = preload("res://world/owniverse/math/exact.gd")
const Clock = preload("res://world/owniverse/simulation_time.gd")
var checks: int = 0
var failures: int = 0
func _initialize() -> void:
call_deferred("run")
func check(condition: bool, message: String) -> void:
checks = E.add(checks, 1)
if (not condition):
failures = E.add(failures, 1)
push_error(message)
func fixture():
var world = load("res://world/owniverse/owniverse.gd").new()
var global: Node = root.get_node("Global")
for id in global.OwniverseEntities:
var entity = load("res://world/owniverse/owniverse_entity.gd").new(global.OwniverseEntities[id])
world.catalog.entities[id] = entity
world.state.amount[id] = 0
world.state.stats.total_amount[id] = 0
if E.ne(entity.group_as, ""):
world.state.amount[entity.group_as] = 0
world.state.stats.total_amount[entity.group_as] = 0
world.catalog.entities["N"].life_product = {}
world.catalog.entities["N"].product_per_year_type = "H"
world.catalog.entities["N"].product_per_year_amount = 10
world.catalog.entities["N"].auto = 0
world.state.amount.N = 1
return world
func dispose(world) -> void:
for entity in world.catalog.entities.values():
entity.free()
world.free()
func run() -> void:
var global: Node = root.get_node("Global")
var description = load("res://world/owniverse/item_description.gd")
var world = fixture()
world.state.amount.H = 8
world.state.amount.He = 2
for locale in ["en", "ru"]:
global.Locale = locale
var text: String = description.render(world, global, "RD")
check((text.contains("[b]") and (not text.contains("%value"))), E.add("Localized template resolved: ", locale))
check(text.contains("#40cc40"), E.add("Affordable cost green: ", locale))
check(text.contains("40 000 000 000"), E.add("Lifespan substituted: ", locale))
text = description.render(world, global, "He")
check((text.contains("He: 20.00% / H: 80.00%") and (not text.contains("%value"))), E.add("Helium metadata and mixture: ", locale))
text = description.render(world, global, "Shovelin", "Force")
check(E.eq(text.count("]—[/color]"), 4), E.add("Missing force levels use dash: ", locale))
text = description.render(world, global, "YD")
check(text.contains("#ff6060"), E.add("Insufficient cost red: ", locale))
var reordered: Dictionary = {"text": "%value0% / %value1%", "value0": "lifespan", "value1": "amount"}
check(E.eq(global.render_template(reordered, {"amount": "12", "lifespan": "99"}), "99 / 12"), "Metadata chooses variables, not fixed argument positions")
world.state.amount.RD = 2
world.state.binds.G = {"RD": 3, "HP": 7}
var values: Dictionary = description.variables(world, global, "RD", E.neg(2))
check(((values.amount.contains("2") and values.amount.contains("(5)")) and values.amount.contains("#888888")), "Free and total counts with gray binding total")
check((values.amount.contains("#ff6060") and values.amount.contains("−2.0")), "Real-time decrease red")
values = description.variables(world, global, "HP")
check(E.eq(values.amount, "7"), "Planet description includes bound planets")
world.state.amount.EON1 = 2
world.state.binds.G.EON2 = 3
var saved_state: Dictionary = world.state.duplicate(true)
var counters: Dictionary = world.presentation.amounts(world.state, world.catalog)
check(((E.eq(counters.HP, 7) and E.eq(counters.LP, 5)) and E.eq(counters.Planet, 12)), "Planet counters include bound objects and aggregate eons")
check(E.eq(counters.RD, 2), "Star counters retain available quantity")
check(E.eq(world.state, saved_state), "Reading counters does not mutate simulation")
check(E.eq(world.presentation.amounts(world.state, world.catalog, true).HP, 0), "Produced counters remain independent of current population")
values = description.variables(world, global, "RD", 2)
check((values.amount.contains("#40cc40") and values.amount.contains("+2.0")), "Increase green")
var stage_script = load("res://stage/stage.gd")
check(stage_script.can_instantiate(), "Stage integration compiles")
var stage = stage_script.new()
stage.owniverse.free()
stage.owniverse = world
var label: RichTextLabel = RichTextLabel.new()
stage.g_item_descriptions = [label]
stage.description_targets[0] = {"id": "RD", "category": "Entity"}
stage._refresh_descriptions()
check((label.bbcode_enabled and label.text.contains("Красный карлик")), "Stage displays localized rich text")
stage._update_descriptions(0.25)
world.state.amount.RD = E.add(world.state.amount.RD, 1)
stage._update_descriptions(0.25)
check(label.text.contains("+4.0"), "Selected description refreshes with rate per real second")
global.Locale = "en"
stage._update_descriptions(0.25)
check(label.text.contains("Red Dwarf"), "Selected description follows locale changes")
label.free()
stage.free()
dispose(world)
print(("Descriptions: %d checks, %d failures" % [checks, failures]))
quit((0 if E.eq(failures, 0) else 1))